View Full Version : Imagineering Training Class 1
Lighttech1
08-17-2007, 10:01 AM
Welcome everyone to the first class of the Imagineering Training class. There are just a few things I would like to go over before we begin today.
First off I would like to state the rules of this class.
1)Complete all work on time.
2)No contact with other teams during the class duration.
3)Work as a Team.
4)If you fail to turn in assignments 2 or more times you are out of the class.
5)This class is not a funhouse, take it seriously, I will not tolerate any misbehavior or horsing around.
I would also like to state at this time the assignment part of this class. Assignments will be given in every class. They are expected to be turned in by the next class. Please post all assignments in the respective forum.
Now with that said lets get this class started.
Big Disney Fan
08-17-2007, 10:02 AM
Do we need to PM our work to you?
Lighttech1
08-17-2007, 10:06 AM
Let me start off by giving you "Mickey's 10 Commandments" that the Imagineers strictly follow.
1. Know your audience - Don't bore people, talk down to them or lose them by assuming that they know what you know.
2. Wear your guest's shoes - Insist that designers, staff and your board members experience your facility as visitors as often as possible.
3. Organize the flow of people and ideas - Use good story telling techniques, tell good stories not lectures, lay out your exhibit with a clear logic.
4. Create a weenie - Lead visitors from one area to another by creating visual magnets and giving visitors rewards for making the journey
5. Communicate with visual literacy - Make good use of all the non-verbal ways of communication - color, shape, form, texture.
6. Avoid overload - Resist the temptation to tell too much, to have too many objects, don't force people to swallow more than they can digest, try to stimulate and provide guidance to those who want more.
7. Tell one story at a time - If you have a lot of information divide it into distinct, logical, organized stories, people can absorb and retain information more clearly if the path to the next concept is clear and logical.
8. Avoid contradiction - Clear institutional identity helps give you the competitive edge. Public needs to know who you are and what differentiates you from other institutions they may have seen.
9. For every ounce of treatment, provide a ton of fun - How do you woo people from all other temptations? Give people plenty of opportunity to enjoy themselves by emphasizing ways that let people participate in the experience and by making your environment rich and appealing to all senses.
10. Keep it up - Never underestimate the importance of cleanliness and routine maintenance, people expect to get a good show every time, people will comment more on broken and dirty stuff.
These commandments were created by Martin Sklar.
--------------------------------------Double post added here.
Do we need to PM our work to you?
No post it in here.
Lighttech1
08-17-2007, 10:08 AM
Tiki is working on posting WDI terminology, once he posts that information. I will begin with todays lesson.
Hey guys, I'm the assistant teacher, Lighttech asked me to give this to you
Walt Disney Imagineering Terminology
Area Development - The interstitial spaces between the attractions, restaurants, and shops. This would include landscape architecture, propping, show elements, and special enhancements intended to expand the experience.
Berm – A Raised earthen barrier, typically heavily landscaped, which serves to eliminate visual intrusions into the Park form the outside world and block the outside world from intruding inside.
Blue Sky – The early stages in the idea generation process when anything is possible. There are not yet any considerations taken into account that might reign in the creative process. A t this point, the sky’s the limit!
Brainstorm – A gathering for the purpose of generating as many ideas as possible in the shortest time possible. We hold many brainstorming sessions at WDI, always looking for the best ideas. Imagineering has as set of Brainstorming Rules, which are always adhered to,
o Rule 1 – There is no such thing as a bad idea. We never know how one idea (however far-fetched) might lead into another one that is exactly right.
o Rule 2 – We don’t talk yet about why not. There will be plenty of time for realities later, so we don’t want them to get in the way of the good ideas now.
o Rule 3 - Nothing should stifle the flow of ideas. No buts or cant’s, or other “stopping” words. We want to hear words such as “and,” “or,” “what if?”
o Rule 4 – There is no such thing as a bad idea (We take that one very seriously.)
Charrette – Another term for a brainstorming session, From the French word for”cart.” It refers to the cart sent through the Latin French Quarter in Paris to collect the art and design projects of students at the legendary Ecole des Beaux- Arts who were unable to deliver them to school themselves after the mad rush to complete their work at the end of the term.
Concept - An idea and the effect put in to communicating it and developing it into something usable. A concept can be expressed as a drawing, written description, or simply a verbal pitch. Everything we do starts out as a concept.
Dark Ride - A term often used to describe the charming little Fantasyland attractions housed more or less completely inside a show building, which allows for greater isolation of show elements, and light control, as needed.
Elevation - A drawing of a true frontal view of an object, often drawn from a multiple sides, eliminating the perspective that you would see in the real world, for clarity in the design and to lead construction activities.
Kinetics - Movement and motion in a scene that give it life and energy. This can come from moving vehicles, active signage, changes in lighting, special effects, or even hanging banners or flags that move around as the wind blows.
Plan – A direct overhead view of an object or a space. Very useful in verifying relative sizes of elements and the flow of Guests and show elements through an area.
Plussing – A word derived from Walt’s penchant for always trying to make an idea better. Imagineers are continually trying to plus their work, even after its “finished”
POV - Point of View. The position from which something is seen, or the place an artist chooses to use as the vantage point of the imaginary viewer in a concept illustration. POVs are chosen in order to best represent the idea being shown.
Propping - The placement of objects around a scene. From books on a shelf to place settings on a table to wall hangings in an office space, props are the elements that give a set life and describe the people who live there. They are the everyday objects we see all around but that point out so much about us if you pay attention to them.
Section – A drawing that looks as if it’s a slice through an object or space. This is very helpful in seeing how various elements interrelate. It is typically drawn as though it were an elevation, with a heavier line weights defining where our imaginary cut would be.
Show – Everything we put “onstage” in a Disney park. Walt believed that everything we put out for the Guests in our parks was part of a big show, so much of our terminology originated in the show business world. With that in mind, show becomes for us a very broad term that includes just about anything our Guests see, hear, smell, or come in contact with during their visit to any of our Parks and Resorts.
Story – Story the fundamental building block for everything WDI does. Imagineers are, above all, storytellers. The time, place, characters, and plot points that give our work meaning start with the story, which is also the framework that guides all design decisions.
Storyboard – A large pin-up board used to post ideas in a charrette or to outline the story points of a ride or film. The technique was perfected by Walt in the early days of his animation studio and became a staple of the animated film development process. The practice naturally transferred over to WDI when so many of the early Imagineers came over from Walt’s Animation department.
Theme – The fundamental nature of a story in terms of what it means to us, or the choice of time, place, and d?cor applied to an area in order to support that story.
THRC – Theoretical Hourly Ride Capacity. The number of guests per hour that can experience an attraction under optimal conditions. THRC is always taken into account when a new attraction is under consideration.
Visual Intrusion – Any outside element that makes its way into a scene, breaks the visual continuity, and destroys the illusion. WDI works hard to eliminate visual intrusions.
Weenie – Walt’s playful term for a visual element that could be used to draw people into and around a space. A weenie is big enough to be seen from a distance and interesting enough to make you want to take a closer look, like Cinderella Castle at the end of Main Street, U.S.A, or the Astro Orbiter in Tomorrowland. Weenies are critical to our efforts at laying out a sequence of story points in an organized fashion
Big Disney Fan
08-17-2007, 10:09 AM
Where to, Lighttech? In other words, what park are we going to? Can we make it a MK-type park?
Lighttech1
08-17-2007, 10:10 AM
Where to, Lighttech? In other words, what park are we going to? Can we make it a MK-type park?
Big Disney Fan what are you talking about. What park do you speak off. You wont be designing parks just yet. You have you learn how things are designed in the parks before you can go off and design a park.
Big Disney Fan
08-17-2007, 10:12 AM
Big Disney Fan what are you talking about. What park do you speak off. You wont be designing parks just yet. You have you learn how things are designed in the parks before you can go off and design a park.
I wasn't talking about designing a park, just things in existing ones already.
krnsngr85
08-17-2007, 10:17 AM
uhhh okay???
--------------------------------------Double post added here.
I am 23 posts away from my silver castle.
Lighttech1
08-17-2007, 10:18 AM
OK with that said.
We will start off with "Weenies" Weenies is Walts playful term fora visual element that could be used to draw people into and around a space. A weenie is big enough to be seen from a distance and interesting enough to make you want to take a closer look, like Cinderella Castle at the end of Main Street, U.S.A, or the Astro Orbiter in Tomorrowland. Weenies are critical to our efforts at laying out a sequence of story points in an organized fashion.
Now weenies are usally things that are based on a ride, are a ride, building, or large scenic element.
Your first task is to find as many weenies as you can in DLR, DCA, and WDW parks. Then tell me why that object draws people to that area or land.
Then I would like you to take a look at the entrance to A Bugs Land at DCA, and try and create something that would draw the average guest to that area who has never been there before.
Does anyone have any questions so far?
Darth_Boomer
08-17-2007, 10:20 AM
Lighttech's right. Despite knowing what we just learned, it might not always be enough for the challenges we will face soon enough.
^ THat sounds like fun. I can handle Disneyland cuz I know it like the back of my hand. Hey wait... thats new...
krnsngr85
08-17-2007, 10:24 AM
thanks Tiki. this is going to be great. Good luck Everyone.
krnsngr85
08-17-2007, 10:26 AM
shall we post our answers to the Weenies of the parks here?
Darth_Boomer
08-17-2007, 10:26 AM
ok, I'd like my team to pm me so we can talk about this subject in secrecy. I already have a few uhh... "Weenies" in mind.
Lighttech1
08-17-2007, 10:27 AM
shall we post our answers to the Weenies of the parks here?
Work with your team. I would like all team captains to post the projects and assignments in the thread. That way i dont have 2 people from one team posting the same stuff.
krnsngr85
08-17-2007, 10:27 AM
I have to PM my teammates as well. even though one is out but the other one can read his PM when he can as well.
foxr06
08-17-2007, 10:42 AM
THRC, What would be the optimal figure?
I know we aren't talking about this yet, but it's a question
that arised when I was reading tikis Imagineering vocab.
Lighttech1
08-17-2007, 10:45 AM
Just for the heck of it i will throw these at you as well
Show/Concept Design and Illustration produces the early drawings and renderings that serve as the inspiration for our projects and provide us with the initial visual communications. This artwork gives the entire team a shared vision.
Show Writing develops the stories we want to tell in the parks, as well as any nomenclature that is required. This group writes the scripts for our attractions, the copy of plaques, and names our lands, shops, vehicles, and restaurants.
Architecture is responsible for turning those fanciful show drawings into real buildings, meeting all of the functional requirements that are expected of them. Our parks present some unique architectural challenges.
Interior Designers are responsible for the design details of the insides of our buildings. They develop the look and feel of interior spaces and select finishes, furniture, and fixtures to complete the design.
Engineering determines all of our mechanical standards and figures out how to make our ideas work. Engineers verify structures and systems for buildings, bridges, rides, and play spaces, and solve the tricky problems we throw their way every day.
Lighting Design puts all the hard work the rest of us have done into the best light. Lighting Designers are also responsible for specifying all of the themed lighting fixtures found in the parks. As our Lighting Designers are fond of telling us, “without lights, its radio!’
Graphic Designers produce signage, both flat and dimensional, in addition to providing lots of the artwork, patterns, and details that finish the Disney show. Marquees and directional signs are just a couple of examples of their work.
Prop Design is concerned with who “lives” in a given area of a park. All of the pieces and parts of everyday life that tell you about a person or a location are very carefully selected and placed. These props have to be found, purchased, prepped, built and installed.
Sound Designers work to develop the auditory backdrop for everything you see and experience. Sound is one of the most evocative senses. The songs in the attractions, the background music in the lands, and the sound effects built into show elements all work together to complete our illusions.
Media Design creates all of the various film, video, audio, and onscreen interactive content in our parks. Out Theme Park Productions unit (TPP) serves as something of an in-house production studios of WDI.
Landscape Architecture is the discipline that focuses on our plant palette and area development. This includes the layout of all of our hardscape and the arrangement of the foliage elements on and between attractions.
Show Set Design takes concepts and breaks them down into bite-size pieces that are organized into drawing and drafting packages, integrated into the architectural, mechanical, civil, or other components of the project, and tracked during fabrication.
Character Paint creates the reproductions of various materials, finishes, and states of aging whenever we need to make something new look old.
Character Plaster produces the hard finishes in the Park that mimic other materials. This includes rockwork, themed paving, and architectural facades such as faux stone and plaster. They even use concrete to imitate wood!
Dimensional Design is the art of modelmaking. This skill is used to work out various design issues ahead of time in model form, ensuring that our relative scales and spatial relationships are properly coordinated. Models are a wonderful tool for problem solving.
Fabrication Design involves developing and implementing the production strategies that allow us to build all the specialized items on the large and complex projects that we deliver. Somebody has to figure out how to build the impossible.
Special Effects creates all of the magical (but also totally believable) smoke, fire, lightning, ghosts, explosions, pixie dust, wind, rain, snow, and sparks that give our stories action and a sense of surprise. Some of these effects are quite simple, while others rely on the most sophisticated technologies that can be drawn from the field of entertainment or any other imaginable industry.
Production Design starts with the show design, takes it into the next level of detail, and ensures that it can be built so as to maintain the creative intent. It also has the task of integrating the show with all the other systems that will need to be coordinated in the field during installation.
Master Planning looks into the future and maps out the best course of action for laying out all of our properties for development. In fact, they see farther into the future than any other Imagineering division, often working with an eye toward projects that might be decades away from realization.
R&D stands for Research & Development. WDI R&D is the group that gets to play with the coolest toys. They investigate and invent all the latest technologies from every field of study and look for ways to apply them to Disney Entertainment. WDI R&D serves as a resource for the entire Walt Disney Company.
Project Management is responsible for organizing our teams, our schedules, and our processes so that our projects can be delivered when they’re supposed to be and at the expected level of quality.
Construction Management overseas our building efforts in the field. They ensure that every job meets the Disney construction standards, including quality control, code compliance, and long-term durability during operation.
--------------------------------------Double post added here.
THRC, What would be the optimal figure?
I know we aren't talking about this yet, but it's a question
that arised when I was reading tikis Imagineering vocab.
Depends on the amount of cars you have on a track ,and the amount that can fit in each car, and how many cars can be on the track at one time.
foxr06
08-17-2007, 10:48 AM
Is there some sort of formula that WDI use?
Lighttech1
08-17-2007, 10:54 AM
Is there some sort of formula that WDI use?
Not that i know of. They base there numbers off how many cars they can fit into a ride at one time. That tells them how many an hour can ride a ride.
foxr06
08-17-2007, 10:59 AM
One more question when is our next class?
That's when the assignment is due, right?
or is it due today?
Lighttech1
08-17-2007, 11:02 AM
It can be due anytime, as long as i get it no later than the next class. Classes are every 2 weeks.
Disneylover 4 ever
08-17-2007, 02:21 PM
therell be a note for the class???
Big Disney Fan
08-17-2007, 02:41 PM
It can be due anytime, as long as i get it no later than the next class. Classes are every 2 weeks.
What days are the classes?
candystandman
08-17-2007, 02:55 PM
aight im ready to do this....
Lighttech1
08-17-2007, 03:09 PM
What days are the classes?
every 2 weeks. So the next one would be August 30
--------------------------------------Double post added here.
therell be a note for the class???
What do you mean note. All the info you need is on page one of this thread.
Disneylover 4 ever
08-17-2007, 03:13 PM
i mean calification
Lighttech1
08-17-2007, 03:15 PM
i mean calification
What do you need. Im here to help.
Lighttech1
08-17-2007, 03:16 PM
aight im ready to do this....
Ready to do?
Disneylover 4 ever
08-17-2007, 03:17 PM
sorry, im mean, u give grades for this training???
Lighttech1
08-17-2007, 03:20 PM
sorry, im mean, u give grades for this training???
I will comment on your work, give critisim if thats what you mean. I dont believe in grades. Grades are just letters.
Big Disney Fan
08-17-2007, 04:48 PM
I will comment on your work, give critisim if thats what you mean. I dont believe in grades. Grades are just letters.
:icon_lol: Tell that to every school in town.
Lighttech1
08-17-2007, 04:53 PM
:icon_lol: Tell that to every school in town.
Thats what i told all my teachers in high school and college. I said go ahead give me a letter, that letter means nothing to me.
Big Disney Fan
08-17-2007, 05:42 PM
Thats what i told all my teachers in high school and college. I said go ahead give me a letter, that letter means nothing to me.
I admire your bravery, but how did you explain this to your parents, I'm wondering? I wish I was as brave as you were. To me, a letter does mean something, but my dad measures my school success on the usage of available resources (i.e., books, websites, etc.) and doing my best.
Lighttech1
08-17-2007, 06:16 PM
I never told my parents. I got great grades in high school and college. But that means nothing to me. What meant the most to me was what i gained from it. The grades are just something they mark you with. Knowledge is much more important than a letter.
disneyfreak59
08-17-2007, 09:31 PM
good theory lighttech.
well i will catch up on this tomorrow morning and converse with my team! we should have team names haha...yeah. ok bye.
service elevator
08-17-2007, 09:43 PM
oooh ive never knew about a imagineering class hey what do you think they would say about this i drew this map look at it it's on my myspace lol SEE MY MAP I DREW ITS ON MY PAGE I CALL IT DISNEYLAND ADVANCED CAUSE IVE ADDED SOME STUFF LIKE HOLLYWOOD PICTURES BACKLOT (UPPER RIGHT CORNER) AND LOTS OF OTHER STUFF GO SEE IT AND TELL ME WHAT YOU THINK :)
http://www.myspace.com/bigcocobean
Lighttech1
08-17-2007, 09:49 PM
oooh ive never knew about a imagineering class hey what do you think they would say about this i drew this map look at it it's on my myspace lol SEE MY MAP I DREW ITS ON MY PAGE I CALL IT DISNEYLAND ADVANCED CAUSE IVE ADDED SOME STUFF LIKE HOLLYWOOD PICTURES BACKLOT (UPPER RIGHT CORNER) AND LOTS OF OTHER STUFF GO SEE IT AND TELL ME WHAT YOU THINK :)
http://www.myspace.com/bigcocobean
In my opinion, this would never work. There is way to much in a tiny place. Plus where would you access all this stuff. I see no backstage areas. Plus you had to sign up for this class a while ago. Im sorry but you cant post this stuff in this thread.
disneyfreak59
08-17-2007, 09:53 PM
besides that not working lol you're not suppose to post a myspace link...but it is a good drawing though :)
Disneylover 4 ever
08-18-2007, 01:20 PM
i have a question..
How we gonna realese our proyects by pm or here?
Darth_Boomer
08-18-2007, 01:37 PM
we work on them as a group and the team leader turns it in here.
Disneylover 4 ever
08-18-2007, 01:41 PM
oohh ok. Im givin an example:
Our team finished the work and we are the first to turn the project here.
And then come oher team and cheat using our work the copy our work and then turn here later.
Do you understand wat im trying to say.? (gentle question)
Lighttech1
08-18-2007, 02:11 PM
oohh ok. Im givin an example:
Our team finished the work and we are the first to turn the project here.
And then come oher team and cheat using our work the copy our work and then turn here later.
Do you understand wat im trying to say.? (gentle question)
Dont post it until the next class. Or if you are that insecure PM your work.
disneyfreak59
08-18-2007, 07:15 PM
lighttech. finding weenies are fun. haha there are so many of them i never really thought of until now!
Darth_Boomer
08-18-2007, 11:30 PM
lighttech. finding weenies are fun. haha there are so many of them i never really thought of until now!
same here ha ha
Finding weenies is tough work when you have a bunch of em already. Maybe we already found all the possible ones and are still looking for more? who knows! But it sure is fun! Especially part 2 :biggrin:
Lighttech1
08-19-2007, 11:18 AM
Weenies are fun to look for. When i went to Tokyo Disneyland Resort i was going crazy. I looked for everything i could. Hidden tech stuff, weenies. I studied everything that i could.
candystandman
08-19-2007, 01:38 PM
i quit.... my favorite site came back...
to bad for u guys...
im sorry
Lighttech1
08-19-2007, 02:18 PM
i quit.... my favorite site came back...
to bad for u guys...
im sorry
Im sorry to hear this.
Disneylover 4 ever
08-20-2007, 04:47 PM
i have a question. If i found a weenie and the weenie is in more than 1 park its count just 1ne time or each weenie count itself no matter in many parks it is.?\
Edit: can we find weenies on water parks?
Lighttech1
08-20-2007, 05:30 PM
Each weenie counts as one. If is the same thing, its serving the same purpose in each park.
Darth_Boomer
08-20-2007, 08:21 PM
Your first task is to find as many weenies as you can in DLR, DCA, and WDW parks. Then tell me why that object draws people to that area or land.
'nuff said here. Sorry Disneylover 4 ever. No water parks it seems...
Lighttech1
08-21-2007, 02:23 PM
Just thought I would check in and see how everyone is doing on there projects.
Disneylover 4 ever
08-21-2007, 02:25 PM
yup i make a mistake srry
Darth_Boomer
08-21-2007, 07:08 PM
Just thought I would check in and see how everyone is doing on there projects.
well, our team is on track so far. were done with part 2 and we are searching for any weenies we might have missed. we have about 30 or 40 so far. :cool:
Lighttech1
08-26-2007, 06:25 PM
Just a couple of reminders:
1) The assignments are due to me by Thurs Aug 30th.
2) Make sure only the Senior Show Designer (Team Captain) turns in the assignment (including pictures)
3)The next class is Thurs Aug 30th at 2:30pm EST/11:30 PST
Thanks :mickey:
foxr06
08-26-2007, 06:51 PM
Me and Austen are having trouble contacting Costafreak.
He might be busy with his project for the Competition so if we are not
able to get a hold of him Austen will be the one to post our assignment.
If there is a problem let me know. but hopefully we reach costafreak before then.
SPCMT
08-26-2007, 06:57 PM
I have a question....during the school year what time would the classes be? after school right?
Lighttech1
08-26-2007, 07:21 PM
Yes. Once everyone tells me when school starts, i will set the classes up with what works best with the teams.
Lighttech1
08-26-2007, 07:22 PM
Me and Austen are having trouble contacting Costafreak.
He might be busy with his project for the Competition so if we are not
able to get a hold of him Austen will be the one to post our assignment.
If there is a problem let me know. but hopefully we reach costafreak before then.
Thats fine.
disneyfreak59
08-27-2007, 07:20 AM
Yes. Once everyone tells me when school starts, i will set the classes up with what works best with the teams.
mine started. Im in college. weee! :D
DisneyParksFan
08-27-2007, 08:21 AM
yeah, school already started for me
SPCMT
08-27-2007, 09:36 AM
I start September 4th...which is kinda weird I guess becasue everyone is already starting...but yes September 4th for me
foxr06
08-27-2007, 09:48 AM
Well I start Sept. 20, on a thursday how weird is that?
SPCMT
08-27-2007, 09:54 AM
Wow thats even weireder than me lol!
Lighttech1
08-27-2007, 11:48 AM
With those said classes will be at 7pm EST/ 4pm PST
Darth_Boomer
08-27-2007, 03:24 PM
works for me. I'm usually home by 3pm
SPCMT
08-27-2007, 03:55 PM
Ok works for me! Im home by 3 o'clock too!
austen
08-27-2007, 03:59 PM
thats great! and last week was my first day of school. will they continue on friday's?
Lighttech1
08-27-2007, 04:18 PM
thats great! and last week was my first day of school. will they continue on friday's?
NO. The second and 3rd classes or on thurs. From here on out they will be thurs. I work a 17 hour day on fridays now, so i cant do them on fridays.
disneyfreak59
08-27-2007, 05:27 PM
i have work after college classes so i wont be here right when class begins.
Lighttech1
08-27-2007, 05:30 PM
i have work after college classes so i wont be here right when class begins.
As i said before, thats fine.
Lighttech1
08-28-2007, 12:46 PM
2 days everyone. Good Luck
Big Disney Fan
08-28-2007, 02:56 PM
I started back to school yesterday.
Lighttech1
08-29-2007, 10:52 AM
Remember, assignments are due tomorrow by7pm EST, 4pm PST. You can turn them in throughout the day tomorrow. or by class start
Darth_Boomer
08-29-2007, 03:02 PM
4pm... so that means, I will have 1 hour after school to post our answers. No problem then.
Lighttech1
08-29-2007, 03:23 PM
That should be easy enough to do then.
SPCMT
08-30-2007, 11:12 AM
Class today right?
Lighttech1
08-30-2007, 02:04 PM
Yep there is
Disneylover 4 ever
08-30-2007, 02:21 PM
Can i suggest something?? I was wandering if lighttech can do the class more often cuz if we wait too long we loose that flow of the class. An it can be thursday and due dates friday(of next week) or something that the class be more often. is just my POV. I dont want to be rude or anything just is a question.
Lighttech1
08-30-2007, 02:26 PM
Well i could do that. Just tell me how often you want it done. I would say no shorter than 9 days. Because i want to give you time to do these assignments. Plus with people in school i feel 2 weeks is ample time to get things done thats why i choose the time period. If EVERYONE agrees to this, then i will do it. Me must all take a vote in this.
Disneylover 4 ever
08-30-2007, 02:51 PM
ok. At wat time is the class????
SPCMT
08-30-2007, 03:00 PM
Im not sure...Im just chilling waiting for class though but other people have school so I think it is at 4pm
Lighttech1
08-30-2007, 03:02 PM
7pm EST/4pm PST In 1 hour
SPCMT
08-30-2007, 03:07 PM
Ok cool that works for me!
krnsngr85
08-30-2007, 03:40 PM
Team Fantasmic reporting for Duty Sirs. and Madams.
disneyfreak59
08-30-2007, 03:47 PM
im here with disneylover_1313! hey bud!
CaptainChris6
08-30-2007, 03:54 PM
I'm here and ready!
SPCMT
08-30-2007, 03:55 PM
Hey disneyfreak59! Whats up buddy? Yup were both hear....not sure about our other person tho (forgot his name lol)
Lighttech1
08-30-2007, 03:55 PM
great
now post your work here
and then check the class 2 thread for hte next class
SPCMT
08-30-2007, 03:57 PM
OK im pretty sure disneyfreak59 has our work...right? I think we should have a name disneyfreak59...what do you think?
disneyfreak59
08-30-2007, 04:00 PM
yup i have the work. and we should think of a name! ha i'll pm you about it later
krnsngr85
08-30-2007, 04:00 PM
This is Team Fantasmic reporting for duty sirs. and madams.
So far we have come up with weenies for Disneyland Resort and WDW
Disneyland:
Matterhorn Mountain
Big Thunder Mountain
Its a Small World clock
tommorrowland astro orbiter,sleeping beauty castle,mainstreet the scenery its self same with new orleans,adventureland would be tarzans tree house
DCA
HTH in Hollywood Pictures backlot
Grizzy Peak for the Golden State
Sun Wheel and structure of CS in Paradise Pier
WDW
Cinderella Castle
the stormwalker outside of Star Tours.
The Cave for maelstrom
the pyrimid in the mexico pavilion
okay here is a description of our weenie.
Basically we amped up the entrance sign with huge interpretations of Julie Andrews Rose(yes there are roses named after her) but hte significant change would have to be towards the green lining towards the top with huge Fireflys that light up the sign with the leafs that show the characters from Bugs life. The signifant changes would be at night when the sign mystyfies the eyes by the glows of the fireflies and firefly babies that glow the sign, roses, and the small Earrings and a hidden mickey within the pattern of the roses(which will glow bright yellow within the rose). But anyway thats what we have. so take it please as it is and please don't curse the team for the weird drawing.
Lighttech1
08-30-2007, 04:01 PM
Class one work is already 1 min late, if you guys dont post soon this class wont have any students.
IM JUST KIDDING
disneyfreak59
08-30-2007, 04:05 PM
List of weenies:
Space Mountain (everywhere)
Matterhorn
The Spires of Thunder Mountain
The top of Splash Mountain
Fender guitar in front of Rock n' Roller Coaster
Sleeping Beauty and Cinderella Casltes world wide
The Astro Orbiter
The Spinning Thing where the Rocket Jets used to be
The Tree of Life (Animal Kingdom)
Tower of Terror (world wide)
Spaceship Earth
The Shipwrecked ship at Typhoon Lygoon
Mission:SPACE facade
Tarzan's Treeshouse
The Haunted Mansion (world wide)
The Ski Jump waterslide in Blizzard Beach
The Sorceror's Hat at MGM
SunWheel at DCA
Ca Screamin' at DCA
Grizzly River Run DCA
Expedition Everest AK
Golden Gate Bridge DCA
A Bug's Land Weenie:
For the Bug Land's weenie, Disneylover and I decided to make the weenie that large leaf bird from the movie! That is one of the main elements and plots in the movie, so why cant it be an element in the land to draw crowds in? The bird will have as much detail as possible meaning the feathers on the bird will look like actual leaves they used in the movies, etc. It wont be put up perfectly, but more to an angle so that the opening of the shop will be on it's belly. It will serve as a giftshop featuring A Bug's Life, but may also sub-feature other pixar movie. Kids may also attain membership with the "blueberry scouts" from the movie but participating in activities inside the shop.
Darth_Boomer
08-30-2007, 04:08 PM
woah! We are supposed to turn em in TODAY?! I thought it was tomorrow! Ha ha good thing I checked then! I'll post ours in a sec. Let me get it all together. ^_^"
Lighttech1
08-30-2007, 04:11 PM
List of weenies:
Space Mountain (everywhere)
Matterhorn
The Spires of Thunder Mountain
The top of Splash Mountain
Fender guitar in front of Rock n' Roller Coaster
Sleeping Beauty and Cinderella Casltes world wide
The Astro Orbiter
The Spinning Thing where the Rocket Jets used to be
The Tree of Life (Animal Kingdom)
Tower of Terror (world wide)
Spaceship Earth
The Shipwrecked ship at Typhoon Lygoon
Mission:SPACE facade
Tarzan's Treeshouse
The Haunted Mansion (world wide)
The Ski Jump waterslide in Blizzard Beach
The Sorceror's Hat at MGM
SunWheel at DCA
Ca Screamin' at DCA
Grizzly River Run DCA
Expedition Everest AK
Golden Gate Bridge DCA
A Bug's Land Weenie:
For the Bug Land's weenie, Disneylover and I decided to make the weenie that large leaf bird from the movie! That is one of the main elements and plots in the movie, so why cant it be an element in the land to draw crowds in? The bird will have as much detail as possible meaning the feathers on the bird will look like actual leaves they used in the movies, etc. It wont be put up perfectly, but more to an angle so that the opening of the shop will be on it's belly. It will serve as a giftshop featuring A Bug's Life, but may also sub-feature other pixar movie. Kids may also attain membership with the "blueberry scouts" from the movie but participating in activities inside the shop.
Do you guys have a drawing. I would like all teams to post drawings of there weenies.
And Facnyfaces team is having computer issues and was given extra time to turn in. SO if you see it come up late dont worry i have given them extra time.
disneyfreak59
08-30-2007, 04:14 PM
Do you guys have a drawing. I would like all teams to post drawings of there weenies.
And Facnyfaces team is having computer issues and was given extra time to turn in. SO if you see it come up late dont worry i have given them extra time.
unfortunately we do not. sorry :( we will next time though! promise! besides...we havent had any help from our other team member. :(
please dont kick us out :( haha
SPCMT
08-30-2007, 04:15 PM
Yea sorry about that Lighttech but, like Disneyfreak already said, wel promise to have one next time!
Lighttech1
08-30-2007, 04:16 PM
unfortunately we do not. sorry :( we will next time though! promise! besides...we havent had any help from our other team member. :(
please dont kick us out :( haha
Your not out. You turned in a project. If you have time send me a drawing if you can make one, i would love to see this, seems really interesting.
disneyfreak59
08-30-2007, 04:17 PM
alright it may be sometome this weekend because im finishing up the imagineering competition project, is that cool?
Lighttech1
08-30-2007, 04:18 PM
Facnyfaces team is still having issues finding a host for their pictures. I have given them the majority of the night to find a host.
Rube_Goldberg
08-30-2007, 04:19 PM
Main street USA: Main street Station, partners statue Adventureland: Idiana Jones Adventure temple, Jungle Cruise
New Orleans Square: Haunted mansion, POTC sign, DL Lagoon Frontierland: BTMRR
Critter Country: Splash mountain,
Fantasy land: Cinderalas castle, Matterhorn, IASW Facade
Tomorrowland: Astro Orbiter, Starcade, the Coca-Cola Rocket, Space Mountain
DCA
Sunshine Plaza: Sun Icon, CALIFORNIA letters
Hollywood Pictures Backlot: Tower of Terror, Hyperion Theatre
The Golden State: Grizzly Peak, Rocket Engine, Palace of Fine Arts Building
Paradise Pier : Mickey silouete, Maliboomer, Sun Wheel, Orange Stinger
WDW:MK - Main Street Cinema, Monsters Inc. Laughing Floor, Tomorrowland Transit Authority, WDW Railroad
EPCOT - Soarin`, Test Track, Universe Of Energy
Disney's Hollywood Studios - Rockin` Roller Coaster, Great Movie Ride
Disney's Animal Kingdom - Expedition Everest, Tree of Life, Dinosaur, Kilimanjaro Safari's, Tracetops Spin, Kali River Rapids
Castaway Creek, Mt. Tilly, Tabogannon Racers, Summit Plummit
our weenie was the web cafe a giant spider web held up by a giant tree branch with "The Web Cafe" written on the web
http://i101.photobucket.com/albums/m73/krnsngr85/IMG.jpg
Lighttech1
08-30-2007, 04:19 PM
alright it may be sometome this weekend because im finishing up the imagineering competition project, is that cool?
Thats fine.
disneyfreak59
08-30-2007, 04:21 PM
Facnyfaces team is still having issues finding a host for their pictures. I have given them the majority of the night to find a host.
they can try photobucket, thats what i use
Darth_Boomer
08-30-2007, 04:23 PM
ok heres our stuff. Sorry its just a tad bit late lol.
Part I:
Sleeping Beauty Castle DLR
Astro-Orbiter DLR (not sure if it's in WDW too)
Space Mountain structure DLR and WDW
Thunder Mountain DLR and WDW
Splash Mountain structure DLR and WDW
The Matterhorn structure DLR
Haunted Mansion structure DLR and WDW
That Sun Icon DCA
Grizzly Peak DCA
Tower of Terror structure DCA and WDW
Mickey loop on CA Screamin' DCA
Sun Wheel DCA
Cinderella Castle WDW
Spaceship Earth WDW
Sorcerer Hat WDW
Chinese Theater WDW
Earful Tower WDW
Tree of Life WDW
Expedition: Everest structure WDW
Aerosmith Guitar WDW
The Temple of the Forbidden Eye DLR and WDW
AT-AT from Star Tours WDW
It's a Small World structure DLR and WDW (I think)
Part II:
As you walk into A Bug's Land, there are tall blades of grass surrounding a giant anthill (Just big enough for a person or two to walk into) in the center. This anthill has a slope that kids can walk up and go inside. Once inside, there are stairs that bring you back down to a small play area (the sort that you would see at a fast food place). This weenie is the sort of thing that we believe would attract a kids attention and also provide amusement for him or her.
Sorry, we don't have a pic of it either hee hee ^_^"
Lighttech1
08-30-2007, 04:24 PM
they can try photobucket, thats what i use
They are trying that one right now
krnsngr85
08-30-2007, 04:24 PM
what about Imageshack?
Lighttech1
08-30-2007, 04:38 PM
Just for the heck of it i created a weenie as well.
The sign is printed and pasted on. I wasnt about to try and duplicate that.
Here it is.
http://i101.photobucket.com/albums/m73/krnsngr85/abugslandweenie.jpg
Darth_Boomer
08-30-2007, 04:44 PM
Just for the heck of it i created a weenie as well.
The sign is printed and pasted on. I wasnt about to try and duplicate that.
Here it is.
http://i101.photobucket.com/albums/m73/krnsngr85/abugslandweenie.jpg
O_O woah....
Beats the heck outta ours! lol. Ours is pretty much a big mound of plaster ha ha
Lighttech1
08-30-2007, 05:07 PM
I will posting comments on these projects tomorrow. SO check back.
CostaFreak
08-30-2007, 06:20 PM
Ok, here's our weenies:
DL:
Sleeping Beauty's Castle
Tarzan's Treehouse
Haunted Mansion Facade
Splash Mountain
Big Thunder Mountain
It's A Small World Facade
Matterhorn
Innoventions Building
Astro Orbiter
Space Mountain
Main Street Train Station
DCA:
California Sign
Golden Gate Bridge
Sun Fountain at Sunshine Plaza
Grizzly River Run
The Large Painted Backboard in Hollywood Backlot
Soarin' Over California Hangar
Ariels Grotto
California Screamin'
Sun Wheel
Golden Dreams Building
Epcot:
Spaceship Earth
All Future World Pavilion Buildings
Mayan temple in Mexico
Malestrom facade in Norway
Quebec style hotel in Canada
Pagoda building in Japan
Circlevision 360 in China
Eiffel Tower replica in France
Big Ben replica in England
MGM:
Grauman's Theater
The Scorceror Hat (Sadly)
Mock Endor set and Star Tours Facade
Earful Tower
Art of Animation Building
Hollywood Tower
The guitar in front of Rock 'n' Roller Coaster
Fantasmic Ampitheater
Catastrophe Canyon
Animal Kingdom:
Tree of Life
Rainforest Cafe
Bone Yard in Dinoland
Countdown to Extinction Facade
Mt. Everest
Yak and Yeti Restaurant
Now, for our weenie, we made a mock dirt cliff from Bugs Life near the end of the area where the ants in the movie sacraficed food to the grasshoppers. There's also a fountain in front of it also, making it like in the movie where the bottom of the cliff has a pool of water.
Umm...one last thing. Am I the only one who thinks this project should have been stamped with a giant "No Pun Intended" sign, or is it just me.
Lighttech1
08-30-2007, 06:25 PM
Ok, here's our weenies:
DL:
Sleeping Beauty's Castle
Tarzan's Treehouse
Haunted Mansion Facade
Splash Mountain
Big Thunder Mountain
It's A Small World Facade
Matterhorn
Innoventions Building
Astro Orbiter
Space Mountain
Main Street Train Station
DCA:
California Sign
Golden Gate Bridge
Sun Fountain at Sunshine Plaza
Grizzly River Run
The Large Painted Backboard in Hollywood Backlot
Soarin' Over California Hangar
Ariels Grotto
California Screamin'
Sun Wheel
Golden Dreams Building
Epcot:
Spaceship Earth
All Future World Pavilion Buildings
Mayan temple in Mexico
Malestrom facade in Norway
Quebec style hotel in Canada
Pagoda building in Japan
Circlevision 360 in China
Eiffel Tower replica in France
Big Ben replica in England
MGM:
Grauman's Theater
The Scorceror Hat (Sadly)
Mock Endor set and Star Tours Facade
Earful Tower
Art of Animation Building
Hollywood Tower
The guitar in front of Rock 'n' Roller Coaster
Fantasmic Ampitheater
Catastrophe Canyon
Animal Kingdom:
Tree of Life
Rainforest Cafe
Bone Yard in Dinoland
Countdown to Extinction Facade
Mt. Everest
Yak and Yeti Restaurant
Now, for our weenie, we made a 1930's style theater facade in place of that ugly backboard at the end of Hollywood Backlot in DCA, which would also be the new facade to the Hyperion Theater, drawing more guests to the Hollywood Backlot area by this majestic building and increasing the overall atmosphere of the area.
Umm...one last thing. Am I the only one who thinks this project should have been stamped with a giant "No Pun Intended" sign, or is it just me.
Ok i asked for you to create a weenie for a bugs land not HPB.
And Gramuns Theatre would not be a weenie, its hidden by the hat.
Neither is Earful tower, you cant go up to it and it doesnt draw you towards anything.
Darth_Boomer
08-30-2007, 06:31 PM
^I was about to say the same lol
but WOW thats alot of weenies lol
CostaFreak
08-30-2007, 06:32 PM
Ok i asked for you to create a weenie for a bugs land not HPB.
Sorry about that. It's been edited.
Lighttech1
08-30-2007, 08:00 PM
Ok costafreak.
Weenies arent giant structures. Its something that draws your towards area or ride.
Fantasmic Ampitheatre cant be seen from a distance. The Graumans Theatre is hidden by the hat.
Catastrophe Canyon is not one either. It doesnt draw you in to the area, cause you cant access that area on foot.
Weenies are like eye candy, it wants you to get closer therefore discovering things along the way and other rides.
CostaFreak
08-30-2007, 08:32 PM
^ Well, I've never been to MGM before, so I just thought those could be seen. I also thought weenies that are no longer weenies, such as Grauman's, could be included.
Lighttech1
08-30-2007, 08:54 PM
^ Well, I've never been to MGM before, so I just thought those could be seen. I also thought weenies that are no longer weenies, such as Grauman's, could be included.
well i was thinking of ones that are currently there.
Big Disney Fan
08-30-2007, 10:46 PM
Just for the heck of it i created a weenie as well.
The sign is printed and pasted on. I wasnt about to try and duplicate that.
Here it is.
http://i101.photobucket.com/albums/m73/krnsngr85/abugslandweenie.jpg
Oh, that looks so much better than the one WE conjured up (no offense, Darth Boomer).
Darth_Boomer
08-31-2007, 07:16 AM
^ ha ha I said the exact same thing! so no problem then!(look at post 110) :P
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