Tom Morrow
07-25-2007, 06:19 AM
Disney buys game designer Warren Spector's studio
Doing Disney (http://www.businessweek.com/innovate/content/jul2007/id20070723_528859.htm)
A conversation with game design legend Warren Spector, who just sold his Junction Point Studios to Disney
Business Week
Warren Spector is a man who needs little introduction in game industry circles. His work on classic series like Ultima Underworld and System Shock is well known, as is his design of the award-winning Deus Ex series. With the Thief series of game, Spector is even considered one of the fathers of the stealth genre.
But it?s that very legacy that made the purchase of his development house by Disney Interactive raise so many eyebrows when it was announced at E3. While Junction Point Studios doesn?t have a game to its name as of yet, one would assume that a publisher best known for fluffy child-oriented fare like Hannah Montana and Spectrobes would shy away from a designer known for his gritty, violent and sometimes terrifying visions.
Spector however thinks the deal makes a lot of sense for a lot of reasons. We sat down with him to hear his side of the deal as well as what it means for his future, including how Disney will and will not effect his position an a leader in the development community.
complete article (http://www.businessweek.com/innovate/content/jul2007/id20070723_528859.htm)
Sent from Ezra (http://www.visionsfantastic.com/forum/z/Ezra/)
Doing Disney (http://www.businessweek.com/innovate/content/jul2007/id20070723_528859.htm)
A conversation with game design legend Warren Spector, who just sold his Junction Point Studios to Disney
Business Week
Warren Spector is a man who needs little introduction in game industry circles. His work on classic series like Ultima Underworld and System Shock is well known, as is his design of the award-winning Deus Ex series. With the Thief series of game, Spector is even considered one of the fathers of the stealth genre.
But it?s that very legacy that made the purchase of his development house by Disney Interactive raise so many eyebrows when it was announced at E3. While Junction Point Studios doesn?t have a game to its name as of yet, one would assume that a publisher best known for fluffy child-oriented fare like Hannah Montana and Spectrobes would shy away from a designer known for his gritty, violent and sometimes terrifying visions.
Spector however thinks the deal makes a lot of sense for a lot of reasons. We sat down with him to hear his side of the deal as well as what it means for his future, including how Disney will and will not effect his position an a leader in the development community.
complete article (http://www.businessweek.com/innovate/content/jul2007/id20070723_528859.htm)
Sent from Ezra (http://www.visionsfantastic.com/forum/z/Ezra/)