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DisneyParksFan
07-20-2007, 03:54 PM
Hello and welcome to the fourth project of the ‘So, you want to be an Imagineer?’ Competition here on the fabulous Visions Fantastic website! This time, at the end of this project…we will be losing one of our contestants.
Before we get underway, I wish all contestants good luck as we ask that daring question…

“So, you want to be an Imagineer?”

http://i208.photobucket.com/albums/bb121/DisneyParksFan/VFImagineer.jpg


Your mission for Project Four:
It’s one of the top projects of the competition, one that I’m sure you have all been waiting for! Its time to pull out all the stops because this time you will be creating your very own, brand new E-ticket attraction!
Your new E-ticket attraction is to be an original idea…not a refurbishment or a copy of another attraction from a different Disney Theme Park.
Your theme parks of choice are…ALL OF THEM! You can choose to place your attraction in any Disney Theme Park Worldwide.


Location: 10/10
Theming: 20/20
Creativity: 20/20
Realism: 20/20
Queue/Exit Walkways: 10/10
Pre-Show or Pre-Video: 10/10
Detail in Presentation: 10/10

Total: 100/100

*Please make sure that the attraction’s property does fit in an actual location…you MUST include at least an overhead map of the area of which your attraction is being placed. The only park that does not require an overhead map is HKDL! You will receive a zero for location if there is no map present.
*Please make sure the attraction is original
*Please explain the queue and exit walkways with detail
*Ride explain the ride itself in detail
*Remember…there’s always much more to include than just the ride itself!

:mickey: DUE DATE: Wednesday, August 1, 2007 at 11:59pm :mickey:

Remember…this is an elimination round!

***Please post your project on the due date in this thread. If you are looking to turn in the project before the due date, please pm it to DisneyParksFan. If it is posted before the due date, it will be deleted and it will be your responsibility to turn it in again on the due date***

If the project is turned in late by…
1 Day…….-5 points
2 Days…..-10 points
3 Days…..-100 points


If you have any questions…please feel free to ask!

~DisneyParksFan
~tiki
~jagfkb
~lighttech1

:castle:

________________________________________

Thank you to tiki for volunteering to be a judge.

Thank you to mousetimes.com for the inspiration that helped us to create this competition here on Visions Fantastic.

Visions Fantastic staff does not run or operate this competition. This competition is run by DisneyParksFan with the support of its contestants, second judge, and guest judges.

This competition is no way connected to, supported by or operated by The Walt Disney Company or any of its affiliates.

Big Disney Fan
07-20-2007, 04:23 PM
Can I be a part of this contest or have I been removed from them after contest two?

disneyfreak59
07-20-2007, 04:34 PM
this project is going to be a blast! yay!

when you say "pre show or video" you mean like tot's or RNR right?

Big Disney Fan
07-20-2007, 04:51 PM
I've decided that my E-ticket ride will be located at the Disney-MGM Studios and be a water ride the likes of which will hopefully give Magic Kingdom's Splash Mountain a run for its money. This new ride will be themed to the famous Disney film, Fantasia. It's a water coaster and as I said before, it will try and give Splash Mountain a run for its money. With the Fantasia water ride, this means that every park at Walt Disney World will now have at least one water ride that will get you at least a little bit wet. And this ride WILL get you wet, no matter where in the boat you sit. One question, though: should the Fantasia ride be themed to both Fantasia movies, or just the original one?

And did I mention the ride WILL feature Fastpass?

elisokool16
07-20-2007, 05:55 PM
I don't want to be a jerk but why are you telling us your premise? you're not supposed to give ur idea on the post 3 hours after the project has been released

Big Disney Fan
07-20-2007, 08:24 PM
I don't want to be a jerk but why are you telling us your premise? you're not supposed to give ur idea on the post 3 hours after the project has been released

Well, how was I to know that? Besides, I've just been providing an idea of what to expect, that's all. No need to be so rude.

disneyfreak59
07-20-2007, 08:27 PM
Well, i must say bigdisneyfan, it sounds like a great idea! it will be neat to see what you come up with!

elisokool16
07-20-2007, 08:52 PM
Well, how was I to know that? Besides, I've just been providing an idea of what to expect, that's all. No need to be so rude.

If you look at the post above, I did say, " I don't want to be a jerk," because I didn't want to come off as rude, I was just questioning why you were telling us your project at this time. No need to get defensive, If i meant to be rude, i wouldn't have said in advance that i wasn't trying to be.

Big Disney Fan
07-20-2007, 09:10 PM
Well, i must say bigdisneyfan, it sounds like a great idea! it will be neat to see what you come up with!

Yeah, and the beauty part of it is, I have much of the idea already put down somewhere. But I have a question: should the Fantasia ride feature both movies or just the original one?

disneyfreak59
07-20-2007, 09:40 PM
^thats good! i have a few ideas written down too in my binder...but idk it's up to you on what movie to use, it's your project. do whatever sounds or feels right, and dont be scared to take chances.

*but instead of asking your competitors, ask family or friends ;)*

basketbuddy101
07-21-2007, 11:06 AM
Can we take down an old ride and add our new ride or does it have to be an unused space?

DisneyParksFan
07-22-2007, 12:33 PM
Can we take down an old ride and add our new ride or does it have to be an unused space?

I would rather see it being built in an unused space or a space that does currently hold something, but where that something isn't that large in size or importance.
Good luck

~DPF

Lighttech1
07-23-2007, 05:42 PM
If you cant find a lot of area to build your ride in, at Disneyland you are able to build underground. MK you cant, due to the high water table ( hence why the park was built on top of the Utilidors which are actually ground level.)

Disneylover 4 ever
07-23-2007, 06:36 PM
Im a little confused with this competition because a lot of peps has gone without been eliminated, and its a little hard to follow this competition but in everything is good.

And what prize will have the winner if thos comp.

CostaFreak
07-23-2007, 07:00 PM
I've decided that my E-ticket ride will be located at the Disney-MGM Studios and be a water ride the likes of which will hopefully give Magic Kingdom's Splash Mountain a run for its money. This new ride will be themed to the famous Disney film, Fantasia. It's a water coaster and as I said before, it will try and give Splash Mountain a run for its money. With the Fantasia water ride, this means that every park at Walt Disney World will now have at least one water ride that will get you at least a little bit wet. And this ride WILL get you wet, no matter where in the boat you sit. One question, though: should the Fantasia ride be themed to both Fantasia movies, or just the original one?

And did I mention the ride WILL feature Fastpass?

Wait second...don't tell me your taking that Fantasia:The Ride idea of mine. I was the one that posted that idea in your thread a few weeks ago, so if you take that, it would be considered stolen.


You dont remember this?:

Originally Posted by CostaFreak
^There's a EMV ride in AK already, Countdown To Extinction.


Now, here's my idea for Fantasia: The Ride:

The building itself would be a soundstage, but the facade would be completly different. The front wall would be made to look like it has light brown rocks, and near the roof, the walls would be made of glass curves, like the animation building. The enterance, right outside the building, would have a fountain, which would change into different colors at night.

Once in the queve, guests have already been given the impression of what's to come. They then see a coaster train make a 30 ft. curve drop out of the building and back inside through a mist. The guest then reach the inside of the building, and being it's the smallest part of the queve, they would be riding within minutes.

The guests then reach the station. The station is dark, with the sensation of it being night time in a quiet village. The boat then comes into the station, and the guest then board and embark on their adventure.

The boat leaves the station and slowly floats through a right turn. It then goes up the 40 ft. lift hill, themed to be going up Bald Mountain. The boat then reaches the top and slowly goes through a section of the ride themed to the Night on Bald Mountain part of Fantasia. The boat then makes a 10 ft. drop, slightly sprinkling the riders with water. It then gets slightly darker. The track can't be seen, but at the top, near the ceiling, a projection of whales are seen swimming in the night sky.

It then gets completely dark. A light is then seen on the side, and a projection of broomsticks coming out with buckets are seen. The boat then enters a big room. Flashes of thunder and lightning are seen on the walls and ceiling. An AA of Scorceror Mickey is seen on the top of the rock ahead. And then, it gets pitch black, the boats speed up, and dive right out of the building. The boats then re-enter through the mist, back into pitch darkness, and down one last small drop. A flash of lightning is seen, and the boat then splashes down. The boat then reaches the station, and the riders get off wet and happy.

Total ride time: 6 minutes.

Now, I'm not saying I'm gonna use this one, but it was originally mine.

Big Disney Fan
07-23-2007, 07:35 PM
Wait second...don't tell me your taking that Fantasia:The Ride idea of mine. I was the one that posted that idea in your thread a few weeks ago, so if you take that, it would be considered stolen.


You dont remember this?:



Now, I'm not saying I'm gonna use this one, but it was originally mine.

But remember when I said I improved on it, though?

That's good thus far. But how about having a few more scenes from other scenes in the film. Maybe we could put some of those at the beginning, like The Nutcracker Suite or Dance of the Hours. You know, stuff that's not too scary and that they lure people into a sense of comfort and then they start up Bald Mountain. I was actually thinking of having the queue and load area look like the concert hall with the music of the orchestra tuning up and then start the ride as the music started and have the boat going into a day-type room, though not out into daylight. Here we have the scenes of Dance of the Hours, to suggest the sky slowly turning darker, because I think the station should be lighter like daylight (the sky turning dark makes sense, since in the film, the ostriches represent morning, the hippos noon, the elephants sunset and the alligators night), followed by scenes of the fairies and maybe the mushrooms from The Nutcracker Suite and THEN you make the climb up Bald Mountain. How about that?


You never did send me your feedback, just as no one else has really given me feedback on any of my other threads. And you should see how I improved on your ride. I would post it right now, but no one is allowed to turn these projects in until the due date. Besides, it's the best that I could do.

I think E tickets are usually major attractions like thrill rides or even show-stoppers. I think that's what most people look for in an E ticket attraction. I have a major dark ride in the works for a Toontown-type area, but I doubt it can be an E ticket; maybe a D at best. Here's a link to the ride I'm thinking up: http://www.visionsfantastic.com/forum/showthread.php?t=16338. Granted, I haven't put down the verbal tour yet, but I still don't think it can be an E ticket ride; probably a D one at best.

CostaFreak
07-25-2007, 10:50 AM
I never thought I'd be saying this, but...


I'm dropping out of the competition.

Sorry, it's just I don't have the time to do this. Usually, I am able to continuously flood in with great ideas, but everytime I make one, it takes longer and longer to make the next. It usually takes a few weeks for me to completly develop great ideas, but having a time limit of only a week or two means the differance of a great idea and total crap. It's been a long road, and it's time for me to say sayonara.

Don't worry, I'm still gonna continue making ideas, I'll promise that. And I will still keep competing in the real competion...the race to become an Imagineer.


See ya. :cool:

Big Disney Fan
07-25-2007, 10:55 AM
I never thought I'd be saying this, but...


I'm dropping out of the competition.

Sorry, it's just I don't have the time to do this. Usually, I am able to continuously flood in with great ideas, but everytime I make one, it takes longer and longer to make the next. It usually takes a few weeks for me to completly develop great ideas, but having a time limit of only a week or two means the differance of a great idea and total crap. It's been a long road, and it's time for me to say sayonara.

Don't worry, I'm still gonna continue making ideas, I'll promise that. And I will still keep competing in the real competion...the race to become an Imagineer.


See ya. :cool:

Well... as long as you're dropping out for the moment (I actually steered clear of the third contest, because I was vacationing in Canada at the time), can I still use your ride, or do I still have to come up with something else? Because I really dislike these time constraints, too. Don't worry, if you let me use your ride, I promise I'll make it up to you by giving you credit for when I turn the project in (kinda like a book being credited in a bibliography and/or a footnote). Don't know how the judges will take it, though...:eek:

CostaFreak
07-25-2007, 10:59 AM
As long as you give me credit, yea.

Big Disney Fan
07-25-2007, 11:09 AM
As long as you give me credit, yea.

Yeah, I think what I'll do is mention something along the lines of: "This was actually CostaFreak's idea originally, but I'm doing this one, because A) I liked it so much that I drastically improved on it, by having it start out as more of a traditional Disney-type boat ride, before the thrill element kicks in; and B) CostaFreak decided to drop out; he just had a lot of other stuff to do and the time constraints to do the contests could make or break someone".

How's that? Rest assured, I will credit you.

CostaFreak
07-25-2007, 11:21 AM
I hope it's not too late to change my mind.

I'm staying!

Sorry Big Disney Fan, but I'll be using that one. I just have to materialize it on RCT3, which shouldn't take to long.

Big Disney Fan
07-25-2007, 11:26 AM
I hope it's not too late to change my mind.

I'm staying!

Sorry Big Disney Fan, but I'll be using that one. I just have to materialize it on RCT3, which shouldn't take to long.

Drat. But do you think Roger Rabbit's Car Toon Spin is an E ticket, or just D? Because I have something akin to that one for WDW's Toontown. I just need to know how major an attraction RRCTS is. The fact that it has Fastpass helps, though. One more time, do you think, RRCTS is an E-ticket attraction or just a D one?

DisneyParksFan
07-25-2007, 11:42 AM
It's true, CostaFreak will be staying in the competition.


New project due date...

Saturday, August 4, 2007 at 11:59PM


~DPF

Big Disney Fan
07-25-2007, 11:48 AM
It's true, CostaFreak will be staying in the competition.


New project due date...

Saturday, August 4, 2007 at 11:59PM


~DPF

Okay, thanks, but seriously, could Roger Rabbit's Car Toon Spin be considered an E ticket attraction, or just a D ticket? Because I have a backup attraction kinda like that one but with other characters. But first, I need to know, can RRCTS be an E ticket ride, or just D? The fact that it has FastPass kinda helps its chances, but I still need clarification.

Also, can I turn the project in a bit early? Because I'll be gone before the due date comes up. Know where I'll be? I'll be in Disneyland!

DisneyParksFan
07-25-2007, 12:11 PM
I would have to call it a strong D-ticket right now unless anybody can give actual proof that it is an E-ticket attraction.

~DPF

Big Disney Fan
07-25-2007, 12:22 PM
I would have to call it a strong D-ticket right now unless anybody can give actual proof that it is an E-ticket attraction.

~DPF

Darn! Thanks anyway. It looks like I'm trapped. I just haven't got any other ideas. The best that I could come up with came from a website that was about untruths about the Disneyland Resort, which contained an untruth about an attraction coming to DCA. Here's a link: http://www.disneylies.com/disneyland/more/50th_announcement.shtml. And that actually is a plagiarized version of POTC.

Well, it looks like I may have to drop out, unless I can come up with something really thrilling in this short timespan.

Big Disney Fan
07-25-2007, 09:56 PM
I would have to call it a strong D-ticket right now unless anybody can give actual proof that it is an E-ticket attraction.

~DPF

What about Pooh's Hunny Hunt at TDL? Is that an E ticket or a D?

Disneylover 4 ever
07-26-2007, 12:27 AM
Ok if my mind are correct costafreak was out of the comp. This is the 2cnd time i make this question: Why are people going in or out of the comp just like that? And what is the final prize?

I hope decently somebody answer me this question

Thx..

CostaFreak
07-26-2007, 07:51 AM
^ It's because, well, I don't know why. Maybe we're just trying to test ourselves, who is the best imagineer here.

Although, I do admit that if DisneyParksFan pulled a Mr.Six on us, we'd be going all out (even though it's unlikely to fall for that again).

Big Disney Fan
07-26-2007, 09:04 AM
Ok if my mind are correct costafreak was out of the comp. This is the 2cnd time i make this question: Why are people going in or out of the comp just like that? And what is the final prize?

I hope decently somebody answer me this question

Thx..

To answer your first question, I wouldn't worry about it too much if I were you. Sometimes real life gets in the way of what you would like to do and there's not much you can do about it. Or maybe it's because it's too tough for someone to do. Take it from me, I know. Basically, sometimes things happen and you can't do a lot about it.

Now, to answer your second question: I think that to just see what the best Imagineer here is might be considered kinda insincere and conceited. There should be a prize of some kind. Something reasonable, mind you, but still a prize nevertheless.

Anyway, I have another question: seriously, I know that Roger Rabbit's Car Toon Spin has just been branded a D ticket. But what about Pooh's Hunny Hunt found at Tokyo Disneyland? Is that an E ticket or just a D? 'Cause my attraction I'm considering turning is a dark ride themed like RRCTS, but with most, if not all, of the advanced techniques of Tokyo's Pooh ride.

So, one more time, is Pooh's Hunny Hunt an E ticket or just a D?

DisneyParksFan
07-26-2007, 10:25 AM
Pooh's Hunny Hunt is an E ticket attraction.
Just a reminder though...this is not a refurbishment.

~DPF

disneyfreak59
07-26-2007, 10:43 AM
New project due date...

Saturday, August 4, 2007 at 11:59PM


~DPF

you're my new hero, you know that? lol

Big Disney Fan
07-26-2007, 10:50 AM
Pooh's Hunny Hunt is an E ticket attraction.
Just a reminder though...this is not a refurbishment.

~DPF

Don't worry, it's not a refurbishment. It's not even gonna be in CA or Japan.

Big Disney Fan
07-27-2007, 11:05 AM
Hey look, I hate to break this to you, but I won't be able to turn the project in on the due date; I'll be out of town... at Disneyland, no less! Can I turn it in early?

DisneyParksFan
07-27-2007, 11:50 AM
***Please post your project on the due date in this thread. If you are looking to turn in the project before the due date, please pm it to DisneyParksFan. If it is posted before the due date, it will be deleted and it will be your responsibility to turn it in again on the due date***

:smile:

~DPF

Big Disney Fan
07-30-2007, 10:05 AM
:smile:

~DPF

I sent you a private message on this subject, DPF, but you haven't responded yet. I even sent you a second private message on the same subject but you still haven't responded. Where are you?

Big Disney Fan
07-30-2007, 12:33 PM
I've decided to put my E ticket attraction in WDW's Magic Kingdom. I've been told to include at least an overhead shot of the general area. The trouble is, I've been trying to find overhead shots of all of the Magic Kingdom, only to find nothing... well, nothing really helpful. The overhead shots I've seen are of ALL of the park and they've been shrunk down to fit inside a page. I need a good-size map of the Magic Kingdom. Can someone please put one up? Preferably before the end of the day?

EDIT: Never mind. I found one. It's kinda dated, though, as it features the 20K Lagoon to the left.

basketbuddy101
07-31-2007, 12:07 PM
Hey, I was wondering...Is Space Mountain considered an E Ticket attractio? I'm pretty sure it is but I just wanted to make sure. This might help me with m progect.

DisneyParksFan
07-31-2007, 12:24 PM
Yes, Space Mountain is an E-ticket attraction.


Overhead map of Fantasyland at WDW:

http://i208.photobucket.com/albums/bb121/DisneyParksFan/untitled-1.jpg

~DPF

candystandman
07-31-2007, 07:44 PM
awesome shot mate

Big Disney Fan
07-31-2007, 11:46 PM
You know, these Imagineering contests seem to remind me of those dessert-decorating contests that they show sometimes on Food Network. Don't they kinda go like that?

disneyfreak59
08-01-2007, 10:38 AM
mwahahaha i love my e-ticket idea! i just hope hte judges like it too lol

DPF where did youg get such a nice aerial shot? i get mine on google and they arent nearly as good...

DisneyParksFan
08-01-2007, 11:07 AM
hehe

go to http://maps.live.com
they have more clearer and updated images of WDW and DLR. Plus, you can use the Birds-Eye-View option which looks like this:

http://i208.photobucket.com/albums/bb121/DisneyParksFan/untitled1-6.jpg

cool, no?

~DPF

Big Disney Fan
08-01-2007, 11:14 AM
DPF, how did you save that? I'm on that spot right now, but I can't seem to save it, though.

disneyfreak59
08-01-2007, 11:18 AM
thanks DPF that helps! hehehe that aerial of wdw's tot is simply amazing.

DisneyParksFan
08-01-2007, 11:33 AM
DPF, how did you save that? I'm on that spot right now, but I can't seem to save it, though.

Press Alt+Ctrl+Print Scrn (this will make the copy)
then go to anything like Paint or Word and paste it into the document

~DPF

disneyfreak59
08-01-2007, 11:46 AM
so an extra 10 points for an ad-campaign?

sweet. my major is marketing. hehehe

tiki
08-01-2007, 01:15 PM
You know, these Imagineering contests seem to remind me of those dessert-decorating contests that they show sometimes on Food Network. Don't they kinda go like that?

Actually, when I made this game back on MouseTimes, by inspiration was "The Apprentice"

"NOW YOU KNOW" ;)

Big Disney Fan
08-01-2007, 02:11 PM
You know, these Imagineering contests seem to remind me of those dessert-decorating contests that they show sometimes on Food Network. Don't they kinda go like that?Actually, when I made this game back on MouseTimes, by inspiration was "The Apprentice"

"NOW YOU KNOW" ;)

Well, now we have TWO inspirations here. How cool is that?

DisneyParksFan
08-01-2007, 02:14 PM
"NOW YOU KNOW" ;)

Quoting NBC? :biggrin:

I think of top chef...which is on bravo, i think.
all the shows really use a similar formula.

~DPF

disneyfreak59
08-01-2007, 02:50 PM
haha what about hells kitchen? nah, they say bad things a lot hahaha

tiki
08-01-2007, 03:20 PM
lol
Yeah, now I'd say it's more like Top Chef or something, except instead of designing food, you're designing attractions, but back in the early days it was much more team orientated, with two teams (DL and WDW) designing one project, the lowest scorring lost a member, thus The Apprentice

Big Disney Fan
08-01-2007, 03:31 PM
How about one of my personal favorites, "The Amazing Race"? In that one, numerous small teams race from one locale to another in different spots all over the world, in a race for $1,000,000! But they don't just race from place to place, they have to do numerous little activities, many partaking to cultures, customs and traditions of the countries they visit. And they have to race to be the first to reach the pit stops first. If a team comes in last, they could get eliminated.

CostaFreak
08-01-2007, 04:18 PM
Oh, mine is so good. Let's see if it's a chart topper...unlike the other stuff.

candystandman
08-01-2007, 10:40 PM
so hows this competition going???
any duds?

Big Disney Fan
08-02-2007, 07:49 AM
so hows this competition going???
any duds?

Well, that's just the thing, maybe for once there ARE no duds. After all, more often than not, an E-ticket ride ain't no dud.

Anywho, I sent mine in early (I got permission to do so) and I'm going to be leaving today to go to Disneyland! Yay! Applause, Applause! And I won't be back till Monday.

elisokool16
08-02-2007, 06:16 PM
im going to disneyworld with two friends for three nights and no parents!!! whooo!

DisneyParksFan
08-03-2007, 07:51 PM
In case anybody was wondering...this was included in the Project Four DPF Competition Newsletter...

Looking to earn some extra points for project four? Well here is your chance!
To earn up to 10 extra credit points, you must include the following:
*A Type of Advertisement: Billboard, TV ad, Park Banners...something along those lines
*A Tagline for the ride.
Example: Tower of Terror..."New the Same Fear Twice!"
*Dates including the length of the advertising campaign.

Try to make your ads work with the attraction.

Please make sure projects are turned in on time!
Cant wait to read them :)

~DPF

CostaFreak
08-03-2007, 08:14 PM
I wonder, how do you do this:

http://img247.imageshack.us/img247/8437/locationxx8.jpg

You know, circling a specific area?

candystandman
08-03-2007, 09:26 PM
umm print screen the use paint...
haha simple right?

elisokool16
08-04-2007, 09:25 AM
well, that was me that did it, I copied the sateillite image from google earth and pasted it on word. then I drew lines with word around the location.

I HAVE AN ANNOUNCEMENT TO MAKE: as fun as this competition has been, I'm dropping out because it takes too much time and I think the payoff isn't really worth it. My ride would have been an undersea expedition located in animal kingdom that would explore the depths of the sea, traveling thorugh the waters east of discovery island. It would have used technology comparable to that of finding nemo. However, I just don't feel like typing it all up, so I wish everyone the best of luck, and I look forward to working with all of you at WDI in the future, lol! Thanks everyone for letting me join

DisneyParksFan
08-04-2007, 01:12 PM
Just a reminder...your projects are due today :)

Please post them in this thread anytime before 11:59pm pacific time. The judges are all looking forward to reading each project.
Good luck and have a great weekend!

~DisneyParksFan
~tiki
~jagfkb
~lighttech1

disneyfreak59
08-04-2007, 01:16 PM
well, that was me that did it, I copied the sateillite image from google earth and pasted it on word. then I drew lines with word around the location.

I HAVE AN ANNOUNCEMENT TO MAKE: as fun as this competition has been, I'm dropping out because it takes too much time and I think the payoff isn't really worth it. My ride would have been an undersea expedition located in animal kingdom that would explore the depths of the sea, traveling thorugh the waters east of discovery island. It would have used technology comparable to that of finding nemo. However, I just don't feel like typing it all up, so I wish everyone the best of luck, and I look forward to working with all of you at WDI in the future, lol! Thanks everyone for letting me join

yeah this is very time consuming with work and all too...i still have a few more pages to type up! bleh. but hey it was nice to have you aboard eli! your attraction sounded nifty!

mine will bw turned in later...not now, but later haha

CostaFreak
08-04-2007, 01:20 PM
^A FEW MORE PAGES!?!?!? Don't you think that's a little too much? I'm probably gonna end up with only 2 pages, even with the concept art thrown it (yes, I did concept art this time).

tiki
08-04-2007, 01:56 PM
lol, in Season 2 of The Imagineer, my projects were around 5-10 pages long, all of them. The final project I did was 38 pages long, haha
But yeah, different people have different ways to convey their ideas

disneyfreak59
08-04-2007, 09:47 PM
Another Project by Disneyfreak59! Bare with me, this may be long.

*please note:all ideas are mine and copyrighted. DO NOT claim as yours, at least give me credit. This is all for MY future use.Thank you for understanding.*

Legend of the Lost Army.

Introduction:

The Terracotta army is a mysterious history marvel. That is why I have literally brought them to life in my new, E ticket attraction called Legend of the Lost Army. These statues were to serve and protect the emperor from harm, and from YOU! Your mission is to go and get the tombstone of shi huangdi, the emperor, and see what these guys were REALLY for. This attraction will be built completely underground for a tomb like experience and because lack of space with such an attraction. Along the way you may get a few surprises, like...oh. Why don?t you read on to learn more about this marvelous attraction. Will you be the one to conquer them or will you just be another person that disappeared?

Location:

I decided to put this attraction underneath the China Pavilion in EPCOT. That way, I am not taking away any attractions in other parks, and, us, the imagineers have room to play! It will also draw attention to the china pavilion and possibly market good business at the restaurants and gift shops. To better understand the under ground concept, please read carefully about the colored marks on the map below.

http://i17.photobucket.com/albums/b94/disneygeek59/t-armyaerial1.jpg

The red box is the entrance Facade. The yellow line you see will be the beginning queue line that begins to take steps under ground. The long pink rectangle is where you go to board the bus. You are completely underground, mind you. The pink line is the underground tunnel and the larger pink rectangle is the unloading area for guests to board the real ride. The blue square is where the ride will take place. The long, green thivk line is the boarding area for the coaster. The curve is where the safety check is and the big green dot is where the attraction begins. It ends at the red circle and thats where everyone un loads. The brown line is exit hallway where guests will follow to take the bus back. It should be no longer than a 5 minute wait since the white line around the blue is where the bus has to go through to get to the other side. You then take a quick trip back and that black rectangle is where you exit. The black line leads you to the exit by going up stairs and intoa gift shop.


Pros of attraction:

Completely new idea.
Not themed after a movie or other attraction
New coaster car capabilities
Awesome specail effects
Draws crowds to the china pavilion.
Learning experience with a museum exit
Built Completely Underground

Brief History Lesson:

The terracotta army is actually a true historical fact. But what were these marvels made for? Historians say that this mysterious army was buried with Emperor Shi Huangdi of the Qin dynasty. Legend has it that their purpose was to help rule another empire with Shi Huangdi in the afterlife. In his tomb was a beautiful mural made of precious stones that imitates the universe and he used mercury as a flowing body of water. He had also had workers down in the tomb making secret passageways and murals. They actually died down there so their remains still...well you know...remain.

Queue & pre-ride overview:

What is the pre-ride? Knowing me, disneyfreak59, I have out there ideas. This was one of them. Though I may have used this concept earlier with lack of description, I will try my hand at it again with more description, and a different concept. The purpose of this is to ?take rookie archaeologists,, such as yourselves, from the regular queue to the attraction itself. The bus is to get you there instead of your own two feet because the walking distance to the tomb itself is unbearable (really long).? That is where the bus comes in to take you. I am also hoping that it may also trick some people into thinking that was the ride. It will be a big surprise when they enter the actual boarding area. There will be a little queue obviously for the bus ride but it shouldn?t take longer than 20 min for a bus to arrive. More details below under ?pre-show?

Building Facade

http://i17.photobucket.com/albums/b94/disneygeek59/entrancefacade.jpg

Queue

The queue line will be like entering the old tomb itself. Historical facts say that the remains of the craftsman working in the tomb may be found within the tomb. With that being said, alongside both sides of the queue will be skeletal remains and old tools used to make the tomb itself all along the queue area. You may find old, rickety ladders, ropes, tools, etc. Note, since this attraction is underground, you will be taking steps down. Some are actual elongated steps, others just regular steps you?d find on a staircase. The lighting is very dim, and lights flicker. You hear strange noises that echo throughout the queue, and maybe a few shadows that move. It?s deathly cold inside and it brings a shiver to your spine. Remains of precious stones, pearls, etc. are also found in the walls of the queue line. Pictures, or hieroglyphics are also engraved on the wall with a story. But, not just any story, but more of a ghost story. Showing these terracotta army figures in a normal, statuary state, but then later along the line showing them coming alive to haunt and scare away anyone trying to get near Shi Huangdi?s tomb. Does this teach you, the rookie archaeologist, something? As you move along this spooky tomb hallway of sorts, chinese symbols are on the wall, you can?t see to make out what it says because in the obvious world, you do not speak chinese. Maybe it?s a warning of some sort or a fortune? You and your team of archaeologists do not know but proceeds to be what is a boarding area, or as I call it, a chamber. You see some rugged chinese tour busses all in a line to the left side of this chamber. Each chinese tour bus is capable of holding approximately 40-50 people. Everything will be set according to theme in this attraction, so hiring a chinese bus drivers will make it feel more realistic. The Bus itself isn?t necessarily old, it?s just beaten down. You see rust at the top of the bus, old chinese writing, and scratch marks of some sorts. The back of the bus looks like a bull had run into because of the deep punctures, one of the tail lights were broken. The top, side of the bus in faded red print says ?Air Conditioned? in English. The bus has television screens throughout so may watch what they have to show you. As you board the rickety bus, it creaks. The bus driver makes pure eye contact with you. You can tell he/she is nervous, haunted and scared by the look in their face. Your proceed in yet a chilly bus.

Bus Concept Art

http://i17.photobucket.com/albums/b94/disneygeek59/schedabus_0002.jpg

Pre-show/Pre-ride: (pre-show on the bus)

Note, the pre-show is on the bus. As everyone enters, and takes their seats, the tv screen pops on. ?Welcome to Xian, China,? it says, ?Thank you for taking interest in Shi Huangdi?s Tomb. Terracotta army statues were buried with the Emperor himself, and it seems that each time we have an archaeologist go down into the tomb himself to get the tombstone we need, he either disappears, is found dead, or comes out a crazy person. We hope that you can unlock the mystery inside this tomb. We?re counting on you and your team. We need that tombstone to know what all this actually means.? While the movie is playing, you see old ruins of the tomb with broken army men. While the narrator is explaining what happens to people that enter the tomb, pictures of broken army men are shown scattered in various areas. *PRE-SHOW ENDS* As that movie finishes another one comes on. This time it?s a safety spiel. ?Upon leaving the tour bus, please watch you step. Follow the cast member?s lead into which row to line up in. Not doing so may cause in serious separation, or never seeing your party again. When getting into your extended jeep, please move all the way down, stowing loose articles such as hats, glasses, and memorabilia in the storage pocket in front of you. Be sure to pull down on your safety restraint before fastening your seatbelt. This journey contains sudden stops, drops, loops, and surprises that may scare younger children. If you have heart or back problems, or is an expectant mother, please do not proceed with this excursion. If you do not wish to proceed in this history-making journey, please, inform a cast member to direct you to a bus leading home. Thank you for your cooperation and understanding.? As you look out the window, you still see the mysterious engravings in the wall. The light is still very dim as you are actually driving through a dimly lit tunnel. You may hit a few bumps or dips in the road and it brings up a lot of dust in the air, your driver is very quiet, and goes at a very cautious speed. He/she looks like he?s bothered by something as he peers around the rear-view mirrors. Anyways, you continue on and enter the next chamber where the bus drops you off.

Loading Area:

As the buses drop you off on the left side of the ?chamber,? you exit cautiously, tell the cast member how many is in your party as you are getting off the bus, and he will tell you what row to stand on with your family. Ambiance is very spooky...you still hear eerie echos throughout the room and faint screaming. It is also very dark; it is dimly lit with lights flickering , and the castmembers look really bothered so that the buildup of the attracting is great. Needing example, think of the lines along TOT or HM.. The vehicle train looks like on long jeep roller coaster train, but trust me, this isn?t any ordinary coaster train, this has plenty of special effects to keep all gusts guessing throughout the ride.

Vehicle:

As I explained earlier, the roller coaster train I designed myself is unlike any other that you?ve probably seen or heard. You may think it?s like the hydraulics cars on indy or dinosaur, whick it actually is very similar. The only difference is, is that it?s a roller coaster train, and each individual train on the car has it?s own unique tricks, or all effects can be in unison. This coaster train is chocked full of thrills, surprises and advanced technology to add to the ride?s experience. Here is a list of Special Effects in the train.

http://i17.photobucket.com/albums/b94/disneygeek59/armycar.jpg

-The separate cars on the train are capable of many tricks thanks to the computer programing. The computer program enables you to program different effects on the train itself, and it can be changed any time.
-The separate cars on the train are capable of swiveling right, left, or completely around. The speeds may be either really fast, moderate, or slow. It just depends on the scene taking place! It can be done in unison or individually.
-The cars on the train are also capable of tilting left, right, forward or backwards. Either all in unison, or each individually.
- Some motions made in the car my be a bit rugged. For example, if your train is ?running over? a terracotta soldier, then your car will stimulate a bump.
-Has an onboard GPS screen which, throughout the ride, tells you where you are.
-obviously has speakers.

*as said when I introduced this vehicle type, it all depends on what is taking place on the attraction?s scene. It can be done all in unison in one point or all totally different tricks in another point.*

Part two continued on next post

disneyfreak59
08-04-2007, 10:11 PM
The attraction itself:

As you board your ?extended jeep,? you will go through a security check to make sure everyone is strapped in securely and such. Then the narrator from the bus earlier goes over what needs to be done over the built in GPS and sound system in your car. ?We are glad you have accepted our mission.? As he is saying this your train is now entering a narrow room, with barely any light in it. The walls are old and cracked looking, it is dark to the point where you cannot see what?s going on ahead of you. Tension is building up inside every passenger. He continues, ?There is one thing I purposely failed to mention to you earlier so you wouldn?t opt. out. These Terracotta statues come to life if they feel a threat is coming to Shang Huangdi?s final resting place. Get in, get his tombstone, and get out. Fast.? The talkie goes off with a fuzzy sound. Its quiet. The lights go completely out, and as you sit there in suspense for 3 seconds, you zoom off from 0-60 mph in 5 seconds. As you are zooming off you make a steep, stomach turning drop, make a straight, and go through a banked curve. This is in complete darkness by the way. You slow down a little bit, and take a look at your onboard GPS screen. It says on the screen ?Shi?s Riches.? The room suddenly, but gradually lights up. On both sides of your vehicle you see well preserved treasure and jewels of Shi?s. Anything from beautiful green jade, to rubies, and gold. Beautiful self portraits and teak furniture. Silks are hung on the wall as drapes in royal colors such as purple and red. Your train slowly moves trough the area so that you may take a look at the precious stones. Your train come to a halt. You hear strange echos and sounds, and you zoom off again through another banked curve, approximately 20 mph.

Your train halts in the next room. It?s quiet, and your GPS screen says unknown territory. The sounds and echo?s are coming closer and you sit in complete darkness. Your car suddenly rocks to the left as you hear the sounds of breaking terracotta or pottery and you hear the sound of bending metal from your car. Them your car shakes, and goes back in to place, and everything stops. Your car then moves forward a little and drops in the dark and makes a right at a bank ed curve. You then enter a room.

Your GPS says, ?Terracotta chamber #1" The room is a circular shape and , it gradually lights up to a dim setting. All in a room you see old marble pillars with asian design and on both sides you see rows upon rows of terracotta statues just standing there.

http://i17.photobucket.com/albums/b94/disneygeek59/t-army2.jpg

The lights shut off quicky and come back on. Now, they?re gone. The lights shut off again and the headlights on your vehicle turn on and project against a wall. You see shadows of terracotta army figures crackling to your car. They are slowly crawling to your vehicle in a shaking motion as if they were going it for the first time. Each individual car on the train tilts it?s own way. Some left, and some right. As all this is going on you hear cracking pottery again along with shrieks and bending metal. Your vehicle ruggedly reaches forward and slowly spins around so you are backwards. Your vehicle makes a quick escape and goes up a lift hill. You suddenly see AA of these soldiers crawling up to get you as you go up. Midway up your individual car turns around and faces forward as you have finally reached shi huangdi?s tomb.

In the ceiling you see a beautiful mural made up of precious stones envisioning the universe. Pearls were the stars and other stones were the planets. It?s like a moment of peace for you and your fellow archaeologists as it is such a glorious sight. You look down and see his tomb casket and the tombstone. As you enjoy this glorious moment something goes wrong. Your car is suddenly being tugged at and actually being held back because of the Terracotta army preventing you to see shi?s tomb. Your vehicle yearns forward an makes a final plunge down towards the tomb as the inside begins to crumble. Flames suddenly go up around the room and you see the soldiers everywhere you turn.

http://i17.photobucket.com/albums/b94/disneygeek59/terracotta-army-1.jpg

The drop is the steepest and longest drop in the entire ride. This is the grand finale of the ride. You quickly move up a hill swift pass his tomb and make a sharp right. And take another smaller drop towards the ground and what looks like to be a projection of an army man on the track coming towards you! Your car breaks the man and fast air is blown in your face along with shattering ceramic sound effects. You go up a curved hill and zoom by the beautiful gem mural with a series of other drops and turns and make another final drop and a bank curved to the right going by the shi?s tomb safely. Your ride ends and you go through another dark dimly lit tunnel as you make your way to the loading station.

http://i17.photobucket.com/albums/b94/disneygeek59/t-army1.jpg

Exiting:

When exiting, follow the path to catch the buses come back. It should take no longer than a 5 minute wait and should come out evenly since it can carry up to 50 guests. The wait will take no longer than ten minutes. When you get on the bus a video comes on and thanks you for visiting the historical xian, china and that they hope to see you soon. They also mention visiting the historical museum and the giftshop. As you exit the queue you go through a dimly lit tunnel and make your way out. Murals are still on the wall of these terracotta soldiers and you make your way/exit to a gift shop/museum.

Museum/Giftshop Facade

http://i17.photobucket.com/albums/b94/disneygeek59/facade-tarmy.jpg

Museum/Giftshop:

The museum will exhibit replicas of the terracotta army figures in glass cases and the history of how they came about. It may also talk about the emperor himself and Xian, China, where the terracotta figures were found. Pictuers of the actual army may be posted up along with the emperors portrait. This is a great learnin experience for kids and adults, as it is fun and interesting! For the gift shop, just some regular memorabilia type items such as pins, shirts, historical movie about them like from national geography. You may also purchase a smaller replica of the terracotta figures to take home! Aside from the terracotta portion of the gift shop you may also buy regualr gifts from the china pavilion such as chinese flags, furniture, etc.

Conclusion

In conclusion to the Legend of the lost army, it is a high thrill, original attraction which will please thrill seekers of all ages though the minimum height requirement is 48". The only con of the attraction is that the a part China pavilion will be closed for quite some time to add in this new attraction along with a new museum and giftshop. Other than that, the nine dragons retaurant will still be open along with the giftshops out front and daily shows. This is a great addition to epcot because not only does it fit into the theme of the surrounding area, the fact that it can all fit underground, that its an ORIGINAL idea meaning it has not come from a movie or previous attraction, and that it's a great new E-ticket attraction for EPCOT! EPCOT really needs a few more NEW e-ticket attractions, and this could very well be one of them. While having thrills and excitement at the same time, this may also give kids a chance to learn a bit of chinese history in the museum. There is deffinately something for everyone to enjoy.

CostaFreak
08-04-2007, 10:17 PM
Ok, time to get down to business. Let's see if I finally put enough detail into this to win the judges.

Fantasia: The Ride

This new E-ticket attraction would be located in an extention to the building where the Little Mermaid Musical in MGM studios is now. The building currently standing would host the ride's queue.

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^ Map of MGM

741

^ Map of ride area (would extend to small parking lot behind the current Little Mermaid building).


Ride Overview:

This ride would be a first to WDW being that the ride system used is a water coaster, a water ride that partially floats on water and partially on a coaster track. As said before, this would be in the current Little Mermaid building (the one between the Art of Animation building and the future Toy Story Mania building).

Queue Line: This ride would use 2 lines, a regular line and a Fastpass line. Both lines would be right next to each other so nobody in either line would miss any theming in the queve.

As guests enter the building, they realize the entrance looks like that of a symphony hall. Once guests get inside the building, they notice a stage ahead, one with red curtains on the top corners near the ceiling and gold leaf covering the walls. To keep guests from boring themselves while waiting in line, audio animatronics in a "symphony" play musical pieces as an "overature" for the adventure ahead, and serves as sort of a pre-show for your adventure.

The lights inside then get dim, dim to the point as it looks like the AA "symphony" dissappeared. A door opens, and a faint blue light is seen from ahead, and before you know it, the CM dressed like the symphony's conductor let's the people into the next part of the queue.

Guest then walk into a blue lit tunnel with projected strips of what looks like paint flying over thier heads, giving them the feeling of being transported into the animated world. The blue light gets dimmer and dimmer, and the projected paint then stops flying over guests heads, meaning the entrance to the animation world is complete.

Guests then finally enter the boarding zone, themed to a dock in the haunted town from the Night on Bald Mountain sequence of Fantasia. The floors of the dock "creek" as guest get closer to boarding. A boat comes towards the guests, and they enter, ready for their journey.

http://cache.rcdb.com/pictures/picmax/p18681.jpg

^ The station would sorta look like this.

The Ride: The boat leaves the dock, and enters a stream through the haunted town under Bald Mountain. Projections of ghosts flying towards Bald Mountain are seen, covering a projection of the moon on the ceiling. The boat then turns to the left, and starts to climb a lift hill up Bald Mountain. An AA of the demon that lives of the mountain is sen ahead, nothing lit up on it exept for red eyes. The boat then reaches the top and turns to the right. The demon then lights up in red ready to "strike" the boat, and then the boat suddenly dives into a 30 ft. drop.

The boat then reaches a peaceful stream in a cave. As the boats exit the cave and into a savannah looking area, the music gets lighter, happier, and AA's of animals are seen syncing their life with the music as seen in the Dance of the Hours scene in Fantasia. The boat keeps streaming until the final animals, the alligators, stops. Then the boat goes back into another cave where AA's of mushrooms are dancing to a part of The Nutcracker. The AA's then stop, it gets darker, and the boat continues the stream. The Sorceror's Apprentice area starts. An AA of a scorceror is then seen leaving the room. A projection on a screen seen in the room themed to a cellar shows a shadow of Mickey bringing a broomstick to life. The boat then streams a little further, and an AA of Mickey falling asleep in a chair is shown, and an AA of the broomstick throwing water into the fountain is also shown.

The boat then takes a turn to the right and starts to climb the final lift hill. As the boat is climbing the lift, clouds are seen projected on the ceiling, using light and sound affects for the thunder and lightning. The boat then crests the lift hill, and the boat enters the coaster portion of the ride. The boat then takes a 40 ft. turning dive to the right next to the AA of Sorceror Mickey, and dives into a tunnel under the rock his AA stands on. A flash is seen at this time, meaning an on-ride picture has been taken. The boat then takes a helix in total darkness. The boat exits the dark tunnel and splashes into the water. The boat then turns to the right to the unload station, and guests are left soaked and happy.

Post Ride: After the exit of the ride, guests enter a speedramp down a hallway that connects into the Art of Animation building. Guests then empty out into the Art of Animation building, where they can purchase on-ride photos or see the other attractions inside. While on the speedramp, guests would see posters on the walls of Disney movies that only become visible as they go past them.

Outside and Facade: The outside wall facing the entrance into the building would add a miniature version of the Epcot wand, exept the letters would say "Fantasia: The Ride" and it wouldn't be as big. Outside would also include a new fountain that at night changes into a spectrum of color. Most of the studio look on the outside would remain.

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^ Layout of entire attraction. Layout drawing looks better in person though.

Hight requirement is 40" inches. Guests should not ride if they have heart problems, back or neck problems, or are pregnant.

If given a date, the ride would most likely open in 2011.


The world of Fantasia. Only at Walt Disney World Resort Florida.


^That would basicly be the billboard. The billboard would also have a picture of a boat speeding by Sorceror Mickey.

The advertisement for it would last about 6 months to a year, a reasonable time range.


BTW, this is sort of off-topic, but it has something to do with Fantasia, and I found it pretty cool:http://www.youtube.com/watch?v=QyQM69JsK1c

basketbuddy101
08-05-2007, 12:00 AM
Test Flight

http://i177.photobucket.com/albums/w228/kbmvp14/testflightdestination.jpg

Location- Condor Flats in Disney?s California Adventure

Ride Description- Board your Condor jet and get ready for a flight above the skies in this new E Ticket adventure. (Indoor Roller Coaster)

Ride Restrictions- Expectant mothers should not ride.
Those who suffer from any back, neck, front, side, or
Any other sort of problem should not ride.
Height Requirement- 43 Inches

Additional Facts- Test Flight might be considered the most intense ride in the Disneyland Resort. It is the only Disney ride to feature a corkscrew spin. Test Flight?s drops are the highest in Disney parks history. Each vehicle is equipped with 4 speakers which intensifies the thrill. Each seat vibrates to increase realism without physically shaking the vehicle. Entire ride includes 5 drops, 3 corkscrews, and 2 loops. Entire coaster measures over a mile and a half of length.

Ride Vehicle- 26 passenger 13 car coaster train painted black and grey. Accelerates 0 to 70 miles per hour in 6.5 seconds. Vehicle goes by the name of ?Condor-07?.

Storyline- Deep within the chambers of the California Flight Institution (CFI), a new jet model is built. The inventor and founder of the institution is Captain Warren. The Condor-07 is a remarkable advancement in flight technology. Unfortunately, it hasn?t really been tested properly. Captain Warren has selected 26 rookie pilots to test his new jet plane. The CFI is depending on the success of this mission. If all goes well, the Condor-07 model will be considered the most advanced jet plane in flight technology.

Building Exterior- The exterior is based on a modern up to date flight hangar. Although it has it?s similarities with its neighbor, Soarin Over California, the concept is much different. The purpose of the exterior design is to make guests believe that they really are entering a flight institution base. A large tower is located next to the main building. The middle and main building is similar to Soarin Over California. It is painted black, blue, and grey. Written in large letters are the words, ?Test Flight?. Above those letters are even smaller letters that read,? California Flight Institution.? The windows on the main building are made of some sort of glass barrier. Each window has a line right down the middle. The inside is not visible. This is done to keep the interior queue hidden to all visitors. The exterior queue is quite long. Fast pass is always available except on certain occasions. In total, the wait for the exterior queue itself is 15 minutes. The front building can be entered from 1 of 5 doors which are all automatic. At night, the tower?s lights can be seen blinking red and blue lights.

Interior Queue- The queue is organized into rooms. In total, there are 5 main rooms. The video presentation room, the engine testing room, the main hall, the Storage room, and the boarding room. All of these rooms have their own wait. In fact, just one room can have a 20 minute wait. To avoid all this waiting, simply use the fast pass system.

Video Presentation Room- This room is not very large in size. It is enough to fit about 40 people. On every side of the wall, there are 4 television screens making a total of 16. The walls are decorated with portraits of captains of the CFI. The ceiling is made of the same glass from the front building. The video presentation goes as follows:

The screens go on and a man in a pilot?s uniform appears with a stern face. Welcome pilots. This is Captain Warren speaking to you from my office. First of all, I want to thank you for volunteering in testing my new jet plane model. Yes, it is a great honor indeed. My newest jet plane model is the Condor-07. I believe that it is the plane of the future. Be that as it may, I am not completely positive that it will function properly. That is why today, you will be boarding my 26 passenger jet plane. Although anything can happen in the air, I want to assure you that all will go as planned. For now, just make your way to the boarding room. From there, you will take off directly from the CFI speedway which will accelerate you to 70 miles per hour. I?ll be piloting from the flight deck to make sure all goes well. If my calculations are correct, we should land safely in the landing zone once we get back. You will make your way down here and report for immediate boarding. I?m counting on you pilots. Also, we ask that you avoid from smoking, drinking, or eating while on board. This is for your own safety. Once inside the vehicle, please make sure you strap on your restraints. We have everything covered and you should be boarding in a while. Thank you pilots and I?ll see you down at the boarding zone?. The screens zap off and guests are escorted into the next room.

The Engine Testing Room- After guests leave the video room, they enter the engine testing room. This room is particularly large in size. Its ceiling is a glass dome. Just below the surface of the ceiling are
Enormous engines from every type of plane hanging by strong wires. There are engines everywhere from the ceiling to the ground on display. Each engine has a code for identification. Every now and then, each engine turbine begins to spin at a high speed. The walls are painted light blue and the ground is made of titanium. The walls are covered with portraits of plane models. Hanging from the ceiling are banners of every colors. Each banner honors a pilot and gives information about them. Also on display are bunches of scrap parts from planes. Hidden behind engines are many speakers. Occasionally, a woman?s voice is heard on the PA announcer. ?All pilots please report to boarding zone for immediate takeoff. To those who will not be participating in this adventure please exit from the door on each side of the Engine Testing Room. All pilots report to boarding zone for immediate takeoff.? In average, she repeats this message every 4 minutes. As the engines growl and rumble, a calm tune plays. This room?s wait time is usually 14-20 minutes. The walls are covered with large fans so the room will stay fresh on hot days. Probably the most exciting part about this room is the ?Engine Weight Limitation? effect. In the middle of the ceiling is an enormous hidden trapdoor. Every 10 minutes, a loud crash can be heard. A man?s voice is heard screaming, ?Code blue! Engine weight limitation on sector 3! Secure station 2! Everybody clear out!? The trap door opens and a smoking engine falls from the trapdoor. It hangs by a few wires and dangles left and right. The man?s voice is heard once again. ?Station 2 secure. Sorry about the falling engine folks. We?ll haul it back up in just a few seconds.? The dangling engine then slowly makes its way back up to the surface. The trapdoor then closes and the sirens turn off. This exciting effect is used to surprise passing guests. It is very safe because the area in which it falls is completely covered with a clear plastic material.

Main Hall- The main hall is a room high up in the air that is reached by stairs. Once exiting the Engine Testing Room, guests are sent up a set of stairs. Once at the top, they find themselves in a large hall. Here, guest can observe what is happening around the CFI. The hall is long and has a carpet colored grey that leads all the way down. The walls are painted with a shade of grayish blue. The ceiling has a special effect. The ceiling is made of what seems to be a simple glass. Hidden above the ceiling is a high definition screen. When guests look up at the ceiling, they can see the stars and an occasional jet flying by. A shooting star can also be seen if observed closely. On each side of the wall are many television screens. Each screen shows live footage of Condor Flats whether it?s the Fly and Buy, the Taste Pilot?s Grill, or Soarin Over California. Each screen is exactly 50 inches wide. Just ahead is a sign that reads, ?Storage Room?.
The hall does not take long to cross. Guests should be able to cross it in 10 minutes or less. Once past the sign, guests take a right turn and proceed one step closer to the loading station.

Display Room- This is a medium sized room. The wait in this room might be a bit long. Against the wall is a long jet with the name ?Condor-01?. It is old and battered with all its windows shattered.
This room is storage for all the old jet planes. There are 3 planes on display from the ceiling, 2 on each side of the wall, and one in a large pit in the middle of the room. This explains why guests needed to climb the stairs. While guests are above one floor, Imagineers can keep
extra parts in this storage room. It also allows the jet plane model to be viewed from above. Due to the zigzag lines in this room, lines can get up to 20 minutes. There are 6 Condor jet plane models in this room. The 7th is the one that guests will be boarding and flying through the skies. Once guests leave this room, they go up another set of stairs.
After a quick right turn, the entire boarding zone is visible.

Boarding Zone/Loading Station- The view that guests get is from a higher level. The jets are barely visible from a distance. Guests go down another set of stairs. The wait is almost over at this point. Just one more left turn and they can finally embark on their journey. The rails are zigzagged. This entire room is beautifully painted with a navy blue color. On the wall just behind the loading area is a fantastic mural of the California Flight Institution front building. Painted on the upper right corner of the mural is the ride?s tagline, ?From The Ground Up?. A rush of excitement fills each and every guest. After walking down a walkway, guests find themselves face to face with the vehicles. There are a total of 13 jets which are each colored differently. The colors include Red, blue, grey, black, dark green, yellow and orange, brown, camouflage green, indigo, midnight blue, navy blue, gold, and silver.
The inside seats are cushioned with a soft material. Each seat includes a vibrating system that makes every guest feel as if the vehicle was rumbling slightly. This is done to increase realism and the sense of actual flight. The inside of every vehicle is colored black. Behind every guest?s head are 4 speakers for excellent sound quality. The safety restraints can be pulled down from above. Just above the speakers are headrests that help protect every guest while the ride takes place. On the front of every car is a logo of a condor and the words, ?Test Flight? painted above it. On the side of each car is the name of the jet plane, ?Condor-07?. There are 13 box cars making 13 rows of 2. Every passenger steps inside. The seats are quite comfortable as well as the headrests. Attendants make sure that everyone has their safety restraints securely fastened. Once everyone is strapped in, the seats vibrate slightly and the jet vehicle moves forward and then stops at the entrance to a tunnel. A flashing sign reads, ?launch?. Captain Warren?s voice is heard through the speakers. ?Welcome aboard pilots. I want to thank you once again for joining me on this adventure. I?m currently in the Condor?s flight deck and we should be taking off momentarily. Tower number 3 this is Captain Warren requesting clearance from takeoff zone number 7. Do we have clearance?? A scratching sound is heard and another man?s voice is heard. ?This is tower number 3. We have clearance. Execute launch in 30 seconds. Proceed to takeoff zone 7 for immediate launch, over and out.? The scratching sound is heard again and the jet moves straight into the dark tunnel. It moves forward for about 5 seconds and then stops. ?This is Captain Warren from the Condor-07 flight deck. Do we have permission to launch?? Another scratching sound is heard. ?Roger that. Condor-07 you are clear. Execute launch sequence now.? The guests get a quick view of their current surroundings. There is a thick cloud of fog surrounding the vehicle. Ahead are two towers on the left and right side, each blinking red lights. Guests look upward. There are so many clouds of fog that it is too blurry to see anything. The Captain?s voice is heard. ?Tower, this is Condor. Initiating launch in 10, 9, 8, 7, 6, 5, 4, 3, 2, 1?? The seats begin to shake violently. The jet is then thrust forward at a high speed of 70 miles per hour. It speeds forward and then goes straight up at a 90 degree angle for 5 seconds. Now, the jet is high up in the air. There are clouds of fog around the entire area. The vehicle begins to slowly move at 8 miles per hour at a straight direction. Guests look down to see lights of cars and building mini models. Seen to the right is the bright moon. ?Beauty isn?t it pilots. We are now at an elevation of 30,000 feet and are right on schedule. All right then pilots. Prepare for a steep drop. We?re about to test Condor-07?s diving ability in 5 seconds. Brace yourselves pilots!? The seats vibrate slightly and the sound of the engine is heard. Suddenly without notice, the jet rushes down a steep drop at high speed. Guests begin to scream as the jet gathers even more speed. ?Yahoo! Excellent speed! Execute evasive maneuvers!? Just before the jet hits the ground, it speeds upward and takes a 360 degree loop. After the loop, the jet speeds forward and takes a quick corkscrew. After the corkscrew, it thrusts back into the air. Now, guests are back at low speed up in the air. ?Amazing. All is going as planned. Just a few more tests and I should be able to confirm that the Condor-07 model is the most advanced jet plane of its kind. Initiate second group of evasive maneuvers.? The jet shakes again and then corkscrews twice. It speeds up and then drops down again. It shakes and then goes up for one more loop. It drops once more and then shoots up into the air. ?Group two
Maneuvers complete. Just a few more moments and we should?? The jet?s engines are heard turning off and back on again. The seats shake violently and then the captain?s voice is heard once more. ?Condor engine failure! Hold on pilots. I?ll try to activate stabilizers as soon as I can.? After these words leave his mouth, the area becomes completely dark. A cold rush of wind is pressed against guest?s faces. Then, without warning, the jet speeds down its highest drop. A bright flash is seen blinding the guests. This is a picture by the way. ?Stabilizers activated. Whew, that was really close. Another second and we would have been toast. ?chuckles-. Get it? Close?toast?its funny right? Never mind that now. Most of our tests are complete. Now we test turning ability.? The jet flies upward at regular speed. ?Engines are repaired and we will be reaching an elevation of 50,000 feet in just a few moments. Hang on pilots?? The jet reaches the top and then turns slightly. The seats begin to rattle. The jet spirals down a number of sharp curves making it drop lower every few moments. ?Elevation of 20,000 feet pilots! Take a look to your left and right side. You might spot a thing or two. Guests look to the side of their vehicles to see a large body of water with a small boat sailing across it. The clouds begin to cover even more of the jet as it makes a quick left and then moves forward at the opposite direction. ?Right now, the final test is simple. We must test maximum speed. Prepare for high speeds pilots. Tower, this is Condor. Estimating landing in t-minus 30 seconds.? The scratching sound is heard and the seats begin to vibrate again. The area becomes dark and misty again. The jet gains more and more speed until it reaches 75 miles per hour. A few seconds pass. It becomes hard to tell where everything is. The jet then slows down and takes one last drop into the unknown. Before it hits the ground, it pulls up and lands back in the familiar takeoff zone. The two towers are seen once again and the jets can be seen taking off. The jet takes a U turn and enters a tunnel. Once it leaves the tunnel, it enters the familiar loading station. The Captain?s voice is heard one last time. ?Well done pilots. You have tested the Condor-07 successfully and have proved that?.well?I have a few adjustments to make. Just wait till Condor-08 is built. You have provided a service to the California Flight Institution and to your state. Congratulations and see you again soon?I hope?? The jet moves forward and then comes to a complete stop. The restraints are lifted and guests exit to their left side. Guests exit the vehicle slightly dizzy and with their adrenaline pumping. The entire ride was exhilarating from the beginning to end. Guests walk toward the exit walkway. Basically, it?s just a long hallway that leads downward, somewhat like the Star Tours exit walkways. The hallway walls are painted black and have stars painted on it. Also painted on the wall is a long coaster which is the Condor-07. At the end of the hall is the ride?s tagline, ?From the Ground Up?California Flight Institution.? Guests take a left and then make thier way up some stairs to get back to ground level. After climbing the stairs, guests take a look at the new store,? California Shopping Institution.? Here, guests can find anything from key chains to plane models or any other sorts of gifts. After exiting the store, guests walk out of the building and begin to make their way down another rail. After crossing this rail, the guests take a small right turn and then find themselves back outside in the front building. They walk over to Soarin Over Calfiornia to compare each ride. Overall, this ride is exciting, thrilling, and intensifying. Although it replaced the Red Wood Challenge Trail, guests feel that it is well worth it.

This has been an official Basketbuddy101 project
For the So You Want To Be An Imagineer Competition? Applause, Applause!

http://i177.photobucket.com/albums/w228/kbmvp14/disneylandimg2.jpg

http://i177.photobucket.com/albums/w228/kbmvp14/projectimage1.jpg

[SIZE="6"]Test Flight Advertisment Billboard

tiki
08-05-2007, 12:02 AM
I have the first three graded, BasketBuddy I'll have to get to you in the morning, I need sleepy time lol
Overall, very good projects guys, one of them was by far my favorite so far in the competition, this is overall the strongest set we've had by a mile!

candystandman
08-05-2007, 12:07 AM
khee....
ill be checkin up on you guys later...
haha...

candystandman
08-05-2007, 12:16 AM
haha work of art basketbuddy....

basketbuddy101
08-05-2007, 12:52 AM
Well it took some time but my project is finally in. Man, I am exauhsted. Can't wait to see the scores tomorrow. Thank you and good night...

disneyfreak59
08-05-2007, 04:08 PM
will scores be up tonight or tommorrow?

candystandman
08-05-2007, 09:40 PM
well ima judge as a regular person......
or is that against the laws of this lil competition???
but ill do it because ima a regular guy and as a regular guy... i know what a regular guy wants.... A regular guy wants fantasy mixed with reality mixed with excitement...... As in like something that could never happen but in some parts could and is exciting.... The best example of this is Space Mountainn (old version) and India Jones....
So if you can understand which ride it is... then KUdos to you mate... haha

tiki
08-06-2007, 11:03 AM
Well I did my grading on Saturday, so my scores are all in, were just waiting for DPF to post them all.

BTW, Lighttech1 told me he won't be able to judge this project due to personal matters, but he'll be back next project, so that just leaves the other three

CostaFreak
08-06-2007, 11:28 AM
^Saturday? I did some edits yesterday...that's not good.

So when are the scores gonna be posted, tonight, tomorrow...

candystandman
08-06-2007, 01:14 PM
tonight ;)

disneyfreak59
08-06-2007, 03:11 PM
^Saturday? I did some edits yesterday...that's not good.

So when are the scores gonna be posted, tonight, tomorrow...

Isn't that a little unfair to edit your project AFTER the due date?

CostaFreak
08-06-2007, 03:30 PM
^ It was just some minor flaws I fixed, added a picture, that's pretty much it.

basketbuddy101
08-06-2007, 09:19 PM
When will these scores be posted? I am getting tired of waiting!

candystandman
08-06-2007, 10:00 PM
woah woah... relax... theyll get here when they get heerre

Big Disney Fan
08-06-2007, 11:12 PM
Yeah, I'm getting kinda anxious myself. I hope they're put up by at least tomorrow.

jagfkb
08-07-2007, 04:34 AM
Guys, just so everyone knows, my grandmother recently passed away, and I wasn't able to judge this week's competition due o the funeral. However don't worry, I will be back for the next round

disneyfreak59
08-07-2007, 04:48 AM
sorry to hear that jag :(

Big Disney Fan
08-07-2007, 08:38 AM
Guys, just so everyone knows, my grandmother recently passed away, and I wasn't able to judge this week's competition due o the funeral. However don't worry, I will be back for the next round

Aw, that's too bad. I know how that feels.

Big Disney Fan
08-07-2007, 11:00 AM
Where are those scores?!?

disneyfreak59
08-07-2007, 11:10 AM
^wish i could tell you BDF but i dont know lol my bf is in alaska and hes dying to know them too!

Big Disney Fan
08-07-2007, 11:17 AM
Oh, man, I didn't know I was supposed to post the E-ticket ride myself. I thought you were supposed to email it to the judges and then they would put it up.:(

BTW, I like your Fantasia ride, CoastaFreak. I think you should also put your Fantasia ride in the Studios park in Paris (possibly Toon Studios). I'm surprised no one has put any E-ticket rides in any MK-type parks yet. All the ones I've seen thus far are only at the non-MK-type parks.

basketbuddy101
08-07-2007, 11:28 AM
Ok, can we post the scores up please. Or could the judges tell us as least when they will be up? I mean come on, we have waited for two days.

disneyfreak59
08-07-2007, 11:49 AM
Oh, man, I didn't know I was supposed to post the E-ticket ride myself. I thought you were supposed to email it to the judges and then they would put it up.:(

BTW, I like your Fantasia ride, CoastaFreak. I think you should also put your Fantasia ride in the Studios park in Paris (possibly Toon Studios). I'm surprised no one has put any E-ticket rides in any MK-type parks yet. All the ones I've seen thus far are only at the non-MK-type parks.

haha there was no room for the MK type parks! they were all full! lol

tiki
08-07-2007, 11:58 AM
Ok, can we post the scores up please. Or could the judges tell us as least when they will be up? I mean come on, we have waited for two days.

At this point we are all just waiting on DisneyParksFan, including myself and CMS, so please just be paitent

candystandman
08-07-2007, 11:59 AM
haha this is to funny.... you guys are ready to strangle some one for those scores..... i wonder how that must feel

disneyfreak59
08-07-2007, 12:16 PM
^thank you for volunteering!

lol just kidding

candystandman
08-07-2007, 12:29 PM
hey im interested to....
think of me as ure fans....

disneyfreak59
08-07-2007, 01:38 PM
well okay. i'm a lover not a hater haha

Big Disney Fan
08-07-2007, 01:46 PM
I have recently sent DPF a private message regarding our lack of patience and I'm still waiting for a response.

disneyfreak59
08-07-2007, 01:50 PM
^hes probably not on...dotnfret about it everyone, one way or another they'll be posted...hopefully before they switch servers lol

Big Disney Fan
08-07-2007, 01:55 PM
^hes probably not on...dotnfret about it everyone, one way or another they'll be posted...hopefully before they switch servers lol

The server switch has already been done.

disneyfreak59
08-07-2007, 02:01 PM
^right....i was totally just testing you lol

*EDIT*

but hey BDF what was your project about? i didnt see it on here!

Big Disney Fan
08-07-2007, 02:11 PM
^right....i was totally just testing you lol

*EDIT*

but hey BDF what was your project about? i didnt see it on here!

Well, it's a dark ride kinda like Roger Rabbit and Mr. Toad in terms of theming and location, but with all the technology of Tokyo's Pooh ride. It will be located in WDW's MK as part of a DRASTIC expansion of its Toontown (which will get an overhaul and renamed Mickey and Donald's Toontown). The dark ride I'm doing will be the crown jewel of the new expansion. I sent my ride to the judges via email as I was told to do.

disneyfreak59
08-07-2007, 02:14 PM
Well, it's a dark ride kinda like Roger Rabbit and Mr. Toad in terms of theming and location, but with all the technology of Tokyo's Pooh ride. It will be located in WDW's MK as part of a DRASTIC expansion of its Toontown (which will get an overhaul and renamed Mickey and Donald's Toontown). The dark ride I'm doing will be the crown jewel of the new expansion. I sent my ride to the judges via email as I was told to do.

that sounds cool. I saw a video of tokyo's pooh ride and it looked amazing! thats the one with no tracks for the hunny potts right?

Big Disney Fan
08-07-2007, 02:34 PM
that sounds cool. I saw a video of tokyo's pooh ride and it looked amazing! thats the one with no tracks for the hunny potts right?

Yep, the very same!

disneyfreak59
08-07-2007, 02:49 PM
ha! that ride is a work of art...now i really want to see yours!

...if stuff ever gets posted...lol

Lighttech1
08-07-2007, 03:28 PM
As Tiki said, I wont be judging this round. Im currently out of town visting my gram on on her last few days. If you have any questions regarding the project feel free to PM me.

In regard to The Tokyo Pooh ride topic. Yes its a trackless ride system. Uses the same technology as ToT at MGM. WGS (Wire Guided System) I data cable is embedded in the ride floor, and on the bottom of the Vehicles are senor plates attached to onboard computers that read the data sent through the data cable and tell the onboard computer wether to stop, turn, go left or right, etc. The same thing with the ToT elevator cars. They are self propelled battery operated cars. They charge while at unload. The cars travel through the 5th Dimension Room on the WGS.

I know, I know, Im just chalk full of useless info.

basketbuddy101
08-07-2007, 03:30 PM
I think the Many Adventures of Winnie the Pooh at Disneyland is better. Hunny pots are so...well, boring. On the other hand, Beehicles are simply genius.

disneyfreak59
08-07-2007, 03:56 PM
As Tiki said, I wont be judging this round. Im currently out of town visting my gram on on her last few days. If you have any questions regarding the project feel free to PM me.

In regard to The Tokyo Pooh ride topic. Yes its a trackless ride system. Uses the same technology as ToT at MGM. WGS (Wire Guided System) I data cable is embedded in the ride floor, and on the bottom of the Vehicles are senor plates attached to onboard computers that read the data sent through the data cable and tell the onboard computer wether to stop, turn, go left or right, etc. The same thing with the ToT elevator cars. They are self propelled battery operated cars. They charge while at unload. The cars travel through the 5th Dimension Room on the WGS.

I know, I know, Im just chalk full of useless info.

sorry to hear about your grandmother.
but, the tokyo pooh ride is fascinating! and i never knew that about TOT! i thought there were chords! oh wow i may never go on that ride hte same way gain haha thanks for the info!

DisneyParksFan
08-07-2007, 07:40 PM
Disneyfreak59


DisneyParksFan Scores and Comments:

Location: 6/10?Not sure about that location or exactly why it would have to be underground. If you were looking to build it underneath the building that is already there, you would still have to tear down that building for structural reasons.
Theme: 18/20?Great theming on this ride! My two main concerns are that having on-board screens might actually distract people from the great scenes around them and that it seemed a little like Indiana Jones Adventure at DLR and TDL. Either way?great work!
Creativity: 19/20?Amazing work on this! You were able to come up with a new way to get to the attraction (more below). Everything was there?new technology, an entrance that works with the surrounding area, and a refreshing new idea for a roller coaster?finally one that includes the essence of more than just speed or more than just theme.
Realism: 16/20?This ties into the Pre-Show (which I will describe below). Everything seemed great about the attraction and the project as a whole.
Queue/Exit Walkways: 10/10?Nice and not overpowering. It does what it needs to do.
Pre-Show: 5/10?Sorry, but this was my least favorite part of the project from a realism aspect. While it does tell and include a great storyline with amazing theming?it seems a little too much for what does seem like a sort distance to watch. If a bus breaks down, the timing thing could be thrown off. Though my main concern is the flow of people?I know each bus holds around 50 people, but I can easily see the entrance and exit bus queues getting backed up and overflowing or that people would be too anxious to get going to wait for a bus?similar to the movie after the Maelstrom attraction. Sorry, but I?m trying to look at it from the realism perceptive.
Detail: 10/10?Enough Said.
Final Comments: Overall, it was a great project?something completely original, though the score in the end might not say that?it was truly great. By far, this is my favorite project of yours in the competition. Each project has improved?I hope you feel the same way.


Total: 84/100

Tiki Scores and Comments:

Location: 8/10-When you said underground, it worried me a little bit, but the way you described it I think it'd work out, the map helped out big time in this respect.
Theming: 18/20-My ONLY complaint in this department was it kind of reminded me of Temple of the Forbidden Eye, other then that the theming was spot on.
Creativity: 19/20-Once agian with the Forbidden Eye stuff, but you really blew me away with turning a legend like this into a full blown E Ticket, this is the PERFECT thing for the World Showcase
Realism: 17/20-While you explained the cars very well, I'm still kind of worried about it, also it seems that big drops would be hard to achieve underground
Queue/Exit Walkways: 9/10- -1 point just because exiting out to a museum has been done ad-nasuem in Epcot, but still the musuem you mentioned was very cool
Pre-Show or Pre-Video: 10/10-Excellent, set the stage perfectly
Detail in Presentation: 9/10-Two things I would of liked to of seen were how large the drops were and specific dates, other then that you covered it all very throughoutly
Overall score: 90/100
Comments: Amazing, just simply wow. If there's one thing Epcot needs right now, it's an orginal E Ticket for the World Showcase. Malestrom just doesn't cut it anymore, and BOY did you do this. I've got to say, this project is, BY FAR, my favorite project thus far in this entire competiton, excellent work!!

Average Total: 87/100



CostaFreak


DisneyParksFan Scores and Comments:

Location: 10/10?Perfect Fit
Theme: 16/20?The theme is ok. It remains me a little of the how Fantasmic! Though it is not, I sort of wish you have created more of a difference between the show and the attraction. Granted, they are different, they do seem similar since they are based on the same theme?more words or less. Great queue though with the concert hall?I?m a fan of symphony music J
Creativity: 16/20?Again, seemed a little like Fantasmic! Really would have fit in more better if it was placed in WDS. But don?t get me wrong, creating a musical water ride is a great idea. It takes a lot to get the proper sound flowing through the tunnels and to get it heard at the right time.
Realism: 14/20?Again, it seems like a type of attraction would conflict with the Fantasmic! show. It seems like a huge project where in the end, the attraction is actually extremely short. Seems like there should actually be more to make it more realistic.
Queue/Exit Walkways: 8/10?Was a fan of the queue, but there was absolutely no description for the exit, besides it is a speed ramp. What?s on the walls? What color are the walls? Are there posters or pictures lining the path?
Pre-Show: 10/10?nice. Great take on the Pre-Show idea. It was something that gets you involved in the attraction and its atmosphere right at the moment you enter the indoor queue. It ties into the movie perfectly.
Detail: 7/10?a little disappointing given that we are a few projects into the competition already. Would have loved to see tons of more detail! Don?t be afraid to give every single detail!
Advertisement: 6/10
-Type of Ad: Good, seems too basic
-Tagline: Ok, guessing its only for the locals since its going to be on billboards
-Dates: 6 months is nice?but when does it start and when does it end? Does is start before the attraction opens?
Final Comments: Honestly, I really would have liked this attraction to be one in WDS. It seems a little strange to place it in Disney-MGM Studios. Either way, it is a fun and exciting attraction. But I cant help asking?why is it so short?


Total: 81 + 6 extra points ? 5 (for editing post after the due date) = 82/100


Tiki Scores and Comments:

Location: 9/10-Yeah, that building is pretty huge, and considering you extended it to a parking lot, there's pleanty of room for what you're trying to do, so good job. Only thing is, I really didn't get a feel for how TALL the building would be
Theming: 17/20-Why use only three Fantasia scenes? I can see for spacing issues, but to me there's much better sequences then the Nutcracker, like Dance of th Hours (Dance of the Hours is the one with the hippos and ostriches, The Nutcracker is the one with the mushrooms) Still, you did a good translating the scenes you did translate.
Creativity: 17/20-Well, it's based on a movie, so that right there is kind of not great, but what you did with it, like with the concert hall, was very creative
Realism: 18/20-If I would of known the hieght of the building and how it relates to the drops, this score would probably be a solid 20. I also couldn't see the Nutcracker scene for some reason, but I can't place it
Queue/Exit Walkways: 8/10-An E ticket like that would cause one hell of a traffic jam exciting out into Animation, but you had the right idea
Pre-Show or Pre-Video: 7/10-It set the stage musically, but I didn't feel it told you at all what the experience would be like. Still I love the idea of seeing the shadowy syphony from the movie. When I watched that film as a kid, they always creeped me out lol
Detail in Presentation: 7/10-While I found some parts, like the explanation of the loading area, lacking, for the most part I'd say this is your most detailed yet
Total: 83 ? 5 (for editing the post after the due date) = 78/100
Comments: Yeah, I really liked that you managed to use elements from Fantasia and translate them really well into an E ticket. I would of liked to of seen more scenes, but I can understand the spacing issues. Overall good job, probably your best project thus far


Average Totals: 80/100


basketbuddy101


DisneyParksFan Scores and Comments:

Location: 2/10?I think the location that you have choose would endanger the privacy and surrounding space/environment that belongs to the Grand Californian Hotel. Plus, the ride could also endanger the spectacular views of DCA from the rooms.
Theming: 17/20?While I strongly disagree with the attraction?s location, it is a highly themed ride that actually seems to put you in the seat of an actual jet. Cant go wrong with that cool queue theme. Though, the announcements might get old. Like Test Track?s queue and its music?the ride?s theme does slightly remind me of Top Gun?because of the ride?s jet theme.
Creativity: 17/20?Because it seems like a weird combo of Screemin? and Top Gun. Though, the rest of the attraction does include great scenery that truly creates the Disney Magic. Great work at pulling everything together. But it does hold new and exciting features that cant be seen anywhere else!
Realism: 8/20?Wow! This ride is extremely intense! Not sure if this is something the entire family can enjoy. Don?t get me wrong, it is an E-ticket?but it?s not just the thrill that makes the ticket an E. Again, it seems a little close to the Grand Californian. You could have make the attraction less intense by doing away with the 90 degrees hill and the 70 MPH launch?but that would mean giving up some of the jet ride realism. Tough call?sorry though, it seems like something DCA would not be needing ride now. I do like thrills though ;)
Queue/Exit Walkways: 9/10?Great work! So detailed. The queue itself develops such a great theme and buildup to the attraction?s intensity. I think you were able to use the senses properly here?there?s sound and vision experiences on hand. 9 because of the exit hallway. While it is fine, enough was explained?but painted on stars?
Pre-Show: 10/10?Great fit with the queue and the attraction. The video seemed realistic and full of kinetic energy?or is it potential energy because of the potential fun you will be having? lol
Detail: 10/10?Enough Said. I like detail
Advertising: 8/10
*Type of Ad: Good Billboard, I can see where everything is placed and the park name is mentioned instead of the Disneyland Resort. Which could be good or bad?
*Tagline: Nice, perfect fit for Disney
*Dates: No Dates
Final Comments: Great ride?not for this section of the park and maybe not this park as a whole. I really think the ride would have ?flown? better with me if it was more geared towards the family. I though, Screemin? is a roller coaster?but you did mention how intense your ride would be by describing its height and speed. Great project though!

Total: 73 + 8 (advertisement) = 81/100


Location: 3/10-The red area is pleanty, infact it's way to much for a ride like this. I noticed that your show building is built right next to Grand Californian hotel rooms, that's gotta be a stunning view, in fact those rooms offer some of the best views in the entire resort, and you just took that away. Also I was very confused on where everything would go
Theming: 16/20-I was digging the queue, by far the best part of your project, and I loved the idea of a modern style aviation attraction to balance out Soarin. I think you had the right idea with the Peter Pan's Flight style minature scenes, but you needed to describe it way more throughoutly
Creativity: 15/20-Nice job on doing something in the vain of Test Track, but that's just it, it's pretty much Test Track with planes instead of cars
Realism: 10/20-Besides the showbuildings blocking the Grand Californian, I just couldn't see alot of this happening. First off you never even mentioned if the cars were suspended overhead or not, seccondly you go through the inversions, and THEN hit the largest drop in the ride, how does that work?
Queue/Exit Walkways: 8/10-The queue is very good, and excellent for providing build up, only thing I din't like was that the color gray was used extensively
Pre-Show or Pre-Video: 10/10-It's pretty hard to mess up a charecter laying out the backstory, and you didn't
Detail in Presentation: 6/10-You provided pleanty of detail for the queue, I just wish the ride you would of explained the sites your were seeing more throughoutly.

Total: 68 + 8 (advertisement) = 76

Comments: I really couldn't see this. The location is entirely unrealistic, and the ride seems much more intense for anyone except serious coaster enthusiasts (To me Cali Screamin' is a pretty intense ride, but it's still family friendly for the most part) I do like the idea however, I just thought it was executed poorly


Average Total: 78.5/100


Big Disney Fan


DisneyParksFan Scores and Comments:

Location: 7/10?Not really sure exactly where the entrance is. You seemed to focus more on the land?s refurbishment when it came to location. Plus, how does the land cross the railroad tracks?under or over? Again, not sure on the attraction?s exact location.
Theme: 18/20: Great theme throughout the entire ride! There were obvious cartoon comedy moments like the TNT scene and the 13th Street moment where everything seems to good wrong. The entire attraction kept a consistent theme throughout everything?queue to exit.
Creativity: 16/20?Seemed a little too much like Roger Rabbit?s CarToon Spin. While it was different, there was some similarities that could make one question. Cool effect having the cars go onto different courses. I really enjoyed reading through the ride?s layout with it?s crazy cartoon antics?classic and original!
Realism: 18/20?Realistic, but there were some flaws like the cat scene. Not sure how all the cats would be chasing the vehicle. About the land?the new title seems a little strange since what seems like the main attraction would be able Goofy. I understand that it includes ?and friends?. But I would suggest that you simply just title the land ?Toontown?.
Queue/Exit Walkways: 7/10?The ride was so cartoonish and action packed but I felt that neither the queue or exit walkways lived up to/carried the energy that the ride presented. The exit walkway was actually a major let down. Maybe include something more cartoonish like the mayor of Toontown thanking you or something?maybe include some balloons and celebration music?
Pre-Show: 5/10?The entire TV thing seemed more like a distraction for people waiting in line. I only say this because the people are ?forced? into watching the TV?like in a separate room. While the TV does help provide vital info, I don?t think a lot of people will get a chance to see it, especially if the queue has no wait.
Detail: 9/10?Just some key things missing like the exact location of ride as well as the entire exit thing?not much was really explained there.
Advertisement: 2/10
*Type of Ad: None
*Tagline: Perfect Fit
*Dates: No Dates
Final Comments: Overall, good ride. It?s a nice fit for WDW. It seems like you are a fan of Toontown or at least somebody who wants to change it. lol. But seriously, great project. It was fun to read through and fun to grade. Remember to keep everything real and with details. Good luck with anything in the future.

Total: 80 + 2 (advertisement) = 82/100


Tiki Scores and Comments:

Location: 4/10-You really didn't make yourself clear in this respect. How much of the wooded area would be needed? Also, how are you going to get the guests under the railroad tracks?
Theming: 17/20-The tricky thing about dark rides is theres a fine line from going on an adventure with a charecter and going on an adventure as a charecter. I prefer the former, so I didn't like how Goofy showed up in almost every scene. That being said, I thought the Roger Rabbit style plot was cleaver, but why not just have Judge Doom want to destroy Toon Town?
Creativity: 16/20-The plot is obviously "inspired" by the Roger Rabbit movie, so I have to take a few points off there, that being said I did find the twists creative.
Realism: 12/20-For me this was the weak spot in this project. There were alot of things, like Goofy "flying" at Pete and the splitting of the tracks that I just couldn't see happening at all.
Queue/Exit Walkways: 9/10-I like the idea of a news broadcast, I just didn't really know where we were suppossed to be.
Pre-Show or Pre-Video: 8/10-One thing I'm worried about is how large is the TV going to be? From what you described it seemed difficult to see
Detail in Presentation: 8/10-You packed in alot of detail, but you didn't really explain how things were going to work.

Total: 74 + 2 (advertisement) = 76/100

Comments: I liked the idea of this dark ride, though I think it could of been alot better if it used Roger Rabbit charecters, since the plot was very Roger Rabbit heavy. Watch the realism in the future and don't go to overboard on the effects side of things.

Average Total: 79/100


?jagfkb and lighttech1 could not judge due to personal reasons?


As you can see?the end result was extremely close. It came down to .5 points. Normally, I do round the points up if for example it is 90.5?I round up to 91. But since it was so close, I had to not round up because the .5 was actually the true value. I only round up if the end result has no negative or positive effect. Sorry, but doing so is a fair way to break the two-way tie. Hope everybody understands.
Basketbuddy101, I want to thank you for taking part in the ?So, you want to be an Imagineer?? Continue creating and Imagineering new and brilliant ideas!
Hope to see more ideas from you in the future!

~DisneyParksFan
~tiki

:castle:

DisneyParksFan
08-07-2007, 07:50 PM
Project from Big Disney Fan:


LOCATION: My E-ticket attraction is located at Walt Disney World's
Magic Kingdom. It is called Goofy's Motor Mania. It will be a MAJOR dark
ride, themed like Roger Rabbit’s Car Toon Spin, but with all of the
trackless and LPS ride technology of Tokyo Disneyland's Pooh ride. It will
be located in what is currently Mickey's Toontown Fair, which will
receive a MASSIVE overhaul to accommodate this and other attractions I'm
thinking up. And the Toontown area will now be called Mickey and
Donald's Toontown. And yes, Goofy's Motor Mania will feature Fastpass. Here's
an overhead shot of where the attraction should be located from a rough
standpoint (as you can see, the expansion will go out under the WDW
railroad tracks and into the patch on the other side; that's what the red
circle represents. Goofy's Motor Mania's main entrance location is
pinpointed in green; the actual ride building is MUCH bigger than the spot
in green):
http://img69.imageshack.us/img69/194/toontownexpansionzn6.jpg (http://img69.imageshack.us/img69/194/toontownexpansionzn6.jpg[/IMG])

TAGLINE: Dark rides have never been this Goofy!

VERBAL TOUR: You enter the ride building, which is the main entrance to
Pete's Garage, a car mechanic shop similar to the one in Goof
Troop, where Goofy works as a mechanic. You're on your way to rent one
of Goofy's Toon Car Limiteds for a sightseeing tour of Toontown, with
Goofy as your guide. Once through the main door of the car shop, you wind
through a hallway, adorned with various punny signs, as well as
several letters of appreciation, all praising this place for its exceptional
(albeit unusual) operation and roadworthy vehicles. But as you continue
to wind through the building's lobby toward the eventual load area in
the garage out back, you see on a TV a news broadcast that Pete, the
owner and founder of the mechanic shop, is so tired of the way bad
cartoons are always defeated that he has sided with the Phantom Blot (who had
just recently broken out of jail) and they are involved with the
latest scheme to destroy Toontonwn. This time, the plan is to do so using a
stolen doomsday bazooka-like laser gun that can and will "erase" toons
from existence, similar to the Dip in RRCTS. Then when Toontown is
gone, Pete and the Blot plan to rebuild Toontown as a humorless, colorless
city full of skyscrapers. The news reporters say not to get too close
to this horrid device, or else.

The news reporters then say: "In other news, Mickey and Minnie Mouse
and Donald and Daisy Duck have mysteriously vanished. Are their
disappearances having something in common with the threat of the eradication of
Toontown? Or is it just coincidence?" But Goofy doesn't really notice,
because him being himself, he's not there.

Meanwhile, you finally reach the garage out back, where your
six-passenger Toon Car Limts. are parked, waiting for you. These cars are similar
in design and appearance to Benny/Lenny the Cab, expect they look like
regular cars and have no anthropomorphic identities and they seat six
passengers, like Superstar Limo's cars. This area is adorned with
various license plates whose combinations of numbers and letters are all
obvious references to Disney films and characters.


Once aboard your car, it makes a hard left turn out the door, where
it's nighttime. Goofy appears on your left to tell you about your first
stop that you go past, which is of a truck full of novelty gags, parked
near a cartoon dwelling. Goofy laughs, "A-hyuck!" as you go past. He
reminds you that what you just saw was only a tiny bitty part of what was
to come in the planned tour. But once you reach the quickest route
toward Mickey Avenue, you're greeted with a hastily assembled DETOUR sign.
Something funny about that...

You take the detour only to discover that Pete, the no-good ruffian
that he is, and the Phantom Blot have changed your plans (though neither
you nor Goofy know this at the time). You head toward a fork in the road
and there are Pete and the Blot standing nearby with a menacing grin
on his face. They were messing around with the directional signs. One of
them reads "Mickey Avenue" and the other reads – uh-oh - "13th
Street". From the way they're pointing, you seem to be heading in the right
direction, but as you pass by, Pete bellows, "So long, suckers!" Looks
like Goofy's sightseeing tour is now off the itinerary.

Your car picks up speed and you go down a very spooky Skid Row-type
street, where you see Toon ghosts (similar to the ones in Lonesome Ghosts)
cackling at you and trying to attack you with pranks. This is
accomplished with the Pepper's Ghost effect. Meanwhile, lurking behind a
barrel, Pete and the Phantom Blot lie in wait, certain they have you right
where they want you. Pete then hefts the laser gun and then, once you
start to get past them, he fires. Luckily, his aim is off and the blast
from the gun only hits the back of the car. You feel a major jolt as the
blast hits the car. Now your car can be disengaged from its fixed
position to spin courtesy of the car's steering wheel.

You now realize why this street is called 13th Street: you smash
through a mirror and go behind (and knock over) a ladder. You are also
harassed by more Toon ghosts. You then approach a black cat crossing your
path. Your car swerves to get out of the way, but the rear tire bumps the
cat, now enraged. It now chases after you. Goofy appears up ahead to
tell you to hide.


But in his haste, Goofy doesn't tell you exactly where to hide and your
car turns left into a dark alley, smashing through the wooden doors as
it goes. Inside, you race down the narrow inky black pathways as foul
stenches come from everywhere. You accidentally collide with a pile of
trashcans, which arouses various angry black alley cats that all chase
you onward, joining the one from out in the street. Up the path, Pete
and the Phantom Blot lie in wait readying again to nail you with the
laser gun. But when they pull the trigger, it only hits an alley cat,
resulting in a pile up of all the cats.

You finally swerve to the right at the last second and smash through a
fence and into a drive-in theater. Here the cars go in different
directions at any one time. You zigzag through the area, smashing through
parked cars and swerving and fishtailing past patrons, who run in fright
as you barrel through. The two giant screens show various Disney
cartoons on them. The cars then link up again as they then emerge from the
drive-in onto a busy Toon city street.

Here, you sideswipe an oncoming truck and run a red Toon stoplight,
with traffic in both directions stopped. Pete and the Phantom Blot appear
once again to try and ambush you with the laser gun, only to hit a car
that passes within inches in front of you. Goofy then reappears to
again tell you to hide. Again, you hastily hide in the next place you find:
the ominous TNT Factory.

Inside, it's so pitch black in there that you can't see your hand in
front of your face. Then Goofy appears in the room with a lit candle. All
around him and you are shelves full of bombs, dynamite, TNT, fireworks
and every other explosive imaginable. Lurking nearby, Pete and the
Phantom Blot appear yet again. Pete sneaks up beind Goofy and blows out
his candle while the Blot hefts the laser gun again and fires. This time,
the blast from the bazooka hits the fuse of one firework, lighting it
on fire. It then flies through the air and zooms right at a GIANT
barrel of TNT from a distance. Uh-oh...

KA-BOOM!! The TNT explodes and you go through a Mr. Toad-type explosion
scene, with lots of flashing lights, as you see that the whole
warehouse is blown to smithereens! Luckily, you and Goofy manage to escape
certain doom. You then enter a large gaping hole in the wall, made by the
explosion where the warehouse used to be.


Here, you enter the Prop Warehouse. This is where the cars go in
different directions once again. All around are various cartoon props and
items and things, including bombs, anvils, cigars and safes. You narrowly
avoid getting hit by boxing gloves, cream pies, out-of-control
fireworks and even giant mallets that try to take swings at you. Cannibal
puppets snap at you and creepy dolls follow you through the warehouse. A
flash of light from a camera flashes (your picture has been taken and you
can buy it later). All the while, Pete lurks, trying to let you have it
with the laser bazooka.

You then crash to freedom through a stack of crates. Then you finally
see Goofy once again. He has grabbed a can full of Super Goobers and
gobbles them down. In the wink of an eye, Goofy turns into his alter ego,
Super Goof.

He has picked up where Pete and the Phantom Blot are now hiding: in the
Blot's evil laboratory! He also hears the sounds of Mickey, Minnie,
Donald and Daisy supposedly calling for help. He says, "This looks like a
job for... SUPER GOOF!!" He smashes a hole in the wall with his fist,
so you and he can enter the lab. Inside, you see several electric
machines buzzing and humming. Bea